package game import rl "vendor:raylib" Keymap :: struct { move_left: rl.KeyboardKey, move_right: rl.KeyboardKey, move_up: rl.KeyboardKey, move_down: rl.KeyboardKey, attack: rl.MouseButton, quit: rl.KeyboardKey, complete_run: rl.KeyboardKey, force_reload: rl.KeyboardKey, force_restart: rl.KeyboardKey, } DEFAULT_KEYMAP :: Keymap{ move_left = .A, move_right = .D, move_up = .W, move_down = .S, attack = .LEFT, quit = .ESCAPE, complete_run = .R, force_reload = .F5, force_restart = .F6, }