Something went wrong. Try again.
Linux kernel mirror (for testing) git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
Something went wrong. Try again.
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*- * * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * Copyright 2014 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> */
#ifndef __AMDGPU_DRM_H__#define __AMDGPU_DRM_H__
#include "drm.h"
#if defined(__cplusplus)extern "C" {#endif
#define DRM_AMDGPU_GEM_CREATE 0x00#define DRM_AMDGPU_GEM_MMAP 0x01#define DRM_AMDGPU_CTX 0x02#define DRM_AMDGPU_BO_LIST 0x03#define DRM_AMDGPU_CS 0x04#define DRM_AMDGPU_INFO 0x05#define DRM_AMDGPU_GEM_METADATA 0x06#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07#define DRM_AMDGPU_GEM_VA 0x08#define DRM_AMDGPU_WAIT_CS 0x09#define DRM_AMDGPU_GEM_OP 0x10#define DRM_AMDGPU_GEM_USERPTR 0x11#define DRM_AMDGPU_WAIT_FENCES 0x12#define DRM_AMDGPU_VM 0x13#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14#define DRM_AMDGPU_SCHED 0x15#define DRM_AMDGPU_USERQ 0x16#define DRM_AMDGPU_USERQ_SIGNAL 0x17#define DRM_AMDGPU_USERQ_WAIT 0x18#define DRM_AMDGPU_GEM_LIST_HANDLES 0x19
#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal)#define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait)#define DRM_IOCTL_AMDGPU_GEM_LIST_HANDLES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_LIST_HANDLES, struct drm_amdgpu_gem_list_handles)
/** * DOC: memory domains * * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible. * Memory in this pool could be swapped out to disk if there is pressure. * * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the * GPU's virtual address space via gart. Gart memory linearizes non-contiguous * pages of system memory, allows GPU access system memory in a linearized * fashion. * * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory * carved out by the BIOS. * * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data * across shader threads. * * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the * execution of all the waves on a device. * * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines * for appending data. * * %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for * signalling user mode queues. */#define AMDGPU_GEM_DOMAIN_CPU 0x1#define AMDGPU_GEM_DOMAIN_GTT 0x2#define AMDGPU_GEM_DOMAIN_VRAM 0x4#define AMDGPU_GEM_DOMAIN_GDS 0x8#define AMDGPU_GEM_DOMAIN_GWS 0x10#define AMDGPU_GEM_DOMAIN_OA 0x20#define AMDGPU_GEM_DOMAIN_DOORBELL 0x40#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \ AMDGPU_GEM_DOMAIN_GTT | \ AMDGPU_GEM_DOMAIN_VRAM | \ AMDGPU_GEM_DOMAIN_GDS | \ AMDGPU_GEM_DOMAIN_GWS | \ AMDGPU_GEM_DOMAIN_OA | \ AMDGPU_GEM_DOMAIN_DOORBELL)
/* Flag that CPU access will be required for the case of VRAM domain */#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)/* Flag that CPU access will not work, this VRAM domain is invisible */#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)/* Flag that USWC attributes should be used for GTT */#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)/* Flag that the memory should be in VRAM and cleared */#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)/* Flag that allocating the BO should use linear VRAM */#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)/* Flag that BO is always valid in this VM */#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)/* Flag that BO sharing will be explicitly synchronized */#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)/* Flag that indicates allocating MQD gart on GFX9, where the mtype * for the second page onward should be set to NC. It should never * be used by user space applications. */#define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8)/* Flag that BO may contain sensitive data that must be wiped before * releasing the memory */#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9)/* Flag that BO will be encrypted and that the TMZ bit should be * set in the PTEs when mapping this buffer via GPUVM or * accessing it with various hw blocks */#define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10)/* Flag that BO will be used only in preemptible context, which does * not require GTT memory accounting */#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)/* Flag that BO can be discarded under memory pressure without keeping the * content. */#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)/* Flag that BO is shared coherently between multiple devices or CPU threads. * May depend on GPU instructions to flush caches to system scope explicitly. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_COHERENT (1 << 13)/* Flag that BO should not be cached by GPU. Coherent without having to flush * GPU caches explicitly * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_UNCACHED (1 << 14)/* Flag that BO should be coherent across devices when using device-level * atomics. May depend on GPU instructions to flush caches to device scope * explicitly, promoting them to system scope automatically. * * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and * may override the MTYPE selected in AMDGPU_VA_OP_MAP. */#define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15)/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */#define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16)
struct drm_amdgpu_gem_create_in { /** the requested memory size */ __u64 bo_size; /** physical start_addr alignment in bytes for some HW requirements */ __u64 alignment; /** the requested memory domains */ __u64 domains; /** allocation flags */ __u64 domain_flags;};
struct drm_amdgpu_gem_create_out { /** returned GEM object handle */ __u32 handle; __u32 _pad;};
union drm_amdgpu_gem_create { struct drm_amdgpu_gem_create_in in; struct drm_amdgpu_gem_create_out out;};
/** Opcode to create new residency list. */#define AMDGPU_BO_LIST_OP_CREATE 0/** Opcode to destroy previously created residency list */#define AMDGPU_BO_LIST_OP_DESTROY 1/** Opcode to update resource information in the list */#define AMDGPU_BO_LIST_OP_UPDATE 2
struct drm_amdgpu_bo_list_in { /** Type of operation */ __u32 operation; /** Handle of list or 0 if we want to create one */ __u32 list_handle; /** Number of BOs in list */ __u32 bo_number; /** Size of each element describing BO */ __u32 bo_info_size; /** Pointer to array describing BOs */ __u64 bo_info_ptr;};
struct drm_amdgpu_bo_list_entry { /** Handle of BO */ __u32 bo_handle; /** New (if specified) BO priority to be used during migration */ __u32 bo_priority;};
struct drm_amdgpu_bo_list_out { /** Handle of resource list */ __u32 list_handle; __u32 _pad;};
union drm_amdgpu_bo_list { struct drm_amdgpu_bo_list_in in; struct drm_amdgpu_bo_list_out out;};
/* context related */#define AMDGPU_CTX_OP_ALLOC_CTX 1#define AMDGPU_CTX_OP_FREE_CTX 2#define AMDGPU_CTX_OP_QUERY_STATE 3#define AMDGPU_CTX_OP_QUERY_STATE2 4#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6
/* GPU reset status */#define AMDGPU_CTX_NO_RESET 0/* this the context caused it */#define AMDGPU_CTX_GUILTY_RESET 1/* some other context caused it */#define AMDGPU_CTX_INNOCENT_RESET 2/* unknown cause */#define AMDGPU_CTX_UNKNOWN_RESET 3
/* indicate gpu reset occurred after ctx created */#define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0)/* indicate vram lost occurred after ctx created */#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)/* indicate some job from this context once cause gpu hang */#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2)/* indicate some errors are detected by RAS */#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3)#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4)/* indicate that the reset hasn't completed yet */#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5)
/* Context priority level */#define AMDGPU_CTX_PRIORITY_UNSET -2048#define AMDGPU_CTX_PRIORITY_VERY_LOW -1023#define AMDGPU_CTX_PRIORITY_LOW -512#define AMDGPU_CTX_PRIORITY_NORMAL 0/* * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires * CAP_SYS_NICE or DRM_MASTER*/#define AMDGPU_CTX_PRIORITY_HIGH 512#define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023
/* select a stable profiling pstate for perfmon tools */#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf#define AMDGPU_CTX_STABLE_PSTATE_NONE 0#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4
struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ __u32 op; /** Flags */ __u32 flags; __u32 ctx_id; /** AMDGPU_CTX_PRIORITY_* */ __s32 priority;};
union drm_amdgpu_ctx_out { struct { __u32 ctx_id; __u32 _pad; } alloc;
struct { /** For future use, no flags defined so far */ __u64 flags; /** Number of resets caused by this context so far. */ __u32 hangs; /** Reset status since the last call of the ioctl. */ __u32 reset_status; } state;
struct { __u32 flags; __u32 _pad; } pstate;};
union drm_amdgpu_ctx { struct drm_amdgpu_ctx_in in; union drm_amdgpu_ctx_out out;};
/* user queue IOCTL operations */#define AMDGPU_USERQ_OP_CREATE 1#define AMDGPU_USERQ_OP_FREE 2
/* queue priority levels *//* low < normal low < normal high < high */#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only *//* for queues that need access to protected content */#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2)
/* * This structure is a container to pass input configuration * info for all supported userqueue related operations. * For operation AMDGPU_USERQ_OP_CREATE: user is expected * to set all fields, excep the parameter 'queue_id'. * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected * to be set is 'queue_id', eveything else is ignored. */struct drm_amdgpu_userq_in { /** AMDGPU_USERQ_OP_* */ __u32 op; /** Queue id passed for operation USERQ_OP_FREE */ __u32 queue_id; /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */ __u32 ip_type; /** * @doorbell_handle: the handle of doorbell GEM object * associated with this userqueue client. */ __u32 doorbell_handle; /** * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo. * Kernel will generate absolute doorbell offset using doorbell_handle * and doorbell_offset in the doorbell bo. */ __u32 doorbell_offset; /** * @flags: flags used for queue parameters */ __u32 flags; /** * @queue_va: Virtual address of the GPU memory which holds the queue * object. The queue holds the workload packets. */ __u64 queue_va; /** * @queue_size: Size of the queue in bytes, this needs to be 256-byte * aligned. */ __u64 queue_size; /** * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. */ __u64 rptr_va; /** * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR. * This object must be at least 8 byte in size and aligned to 8-byte offset. * * Queue, RPTR and WPTR can come from the same object, as long as the size * and alignment related requirements are met. */ __u64 wptr_va; /** * @mqd: MQD (memory queue descriptor) is a set of parameters which allow * the GPU to uniquely define and identify a usermode queue. * * MQD data can be of different size for different GPU IP/engine and * their respective versions/revisions, so this points to a __u64 * * which holds IP specific MQD of this usermode queue. */ __u64 mqd; /** * @size: size of MQD data in bytes, it must match the MQD structure * size of the respective engine/revision defined in UAPI for ex, for * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11). */ __u64 mqd_size;};
/* The structure to carry output of userqueue ops */struct drm_amdgpu_userq_out { /** * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique * queue ID to represent the newly created userqueue in the system, otherwise * it should be ignored. */ __u32 queue_id; __u32 _pad;};
union drm_amdgpu_userq { struct drm_amdgpu_userq_in in; struct drm_amdgpu_userq_out out;};
/* GFX V11 IP specific MQD parameters */struct drm_amdgpu_userq_mqd_gfx11 { /** * @shadow_va: Virtual address of the GPU memory to hold the shadow buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 shadow_va; /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * Use AMDGPU_INFO_IOCTL to find the exact size of the object. */ __u64 csa_va;};
/* GFX V11 SDMA IP specific MQD parameters */struct drm_amdgpu_userq_mqd_sdma_gfx11 { /** * @csa_va: Virtual address of the GPU memory to hold the CSA buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 csa_va;};
/* GFX V11 Compute IP specific MQD parameters */struct drm_amdgpu_userq_mqd_compute_gfx11 { /** * @eop_va: Virtual address of the GPU memory to hold the EOP buffer. * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL * to get the size. */ __u64 eop_va;};
/* userq signal/wait ioctl */struct drm_amdgpu_userq_signal { /** * @queue_id: Queue handle used by the userq fence creation function * to retrieve the WPTR. */ __u32 queue_id; __u32 pad; /** * @syncobj_handles: The list of syncobj handles submitted by the user queue * job to be signaled. */ __u64 syncobj_handles; /** * @num_syncobj_handles: A count that represents the number of syncobj handles in * @syncobj_handles. */ __u16 num_syncobj_handles; __u16 pad0; __u32 pad1; /** * @bo_read_handles: The list of BO handles that the submitted user queue job * is using for read only. This will update BO fences in the kernel. */ __u64 bo_read_handles; /** * @bo_write_handles: The list of BO handles that the submitted user queue job * is using for write only. This will update BO fences in the kernel. */ __u64 bo_write_handles; /** * @num_bo_read_handles: A count that represents the number of read BO handles in * @bo_read_handles. */ __u32 num_bo_read_handles; /** * @num_bo_write_handles: A count that represents the number of write BO handles in * @bo_write_handles. */ __u32 num_bo_write_handles;};
struct drm_amdgpu_userq_fence_info { /** * @va: A gpu address allocated for each queue which stores the * read pointer (RPTR) value. */ __u64 va; /** * @value: A 64 bit value represents the write pointer (WPTR) of the * queue commands which compared with the RPTR value to signal the * fences. */ __u64 value;};
struct drm_amdgpu_userq_wait { /** * @waitq_id: Queue handle used by the userq wait IOCTL to retrieve the * wait queue and maintain the fence driver references in it. */ __u32 waitq_id; __u32 pad; /** * @syncobj_handles: The list of syncobj handles submitted by the user queue * job to get the va/value pairs. */ __u64 syncobj_handles; /** * @syncobj_timeline_handles: The list of timeline syncobj handles submitted by * the user queue job to get the va/value pairs at given @syncobj_timeline_points. */ __u64 syncobj_timeline_handles; /** * @syncobj_timeline_points: The list of timeline syncobj points submitted by the * user queue job for the corresponding @syncobj_timeline_handles. */ __u64 syncobj_timeline_points; /** * @bo_read_handles: The list of read BO handles submitted by the user queue * job to get the va/value pairs. */ __u64 bo_read_handles; /** * @bo_write_handles: The list of write BO handles submitted by the user queue * job to get the va/value pairs. */ __u64 bo_write_handles; /** * @num_syncobj_timeline_handles: A count that represents the number of timeline * syncobj handles in @syncobj_timeline_handles. */ __u16 num_syncobj_timeline_handles; /** * @num_fences: This field can be used both as input and output. As input it defines * the maximum number of fences that can be returned and as output it will specify * how many fences were actually returned from the ioctl. */ __u16 num_fences; /** * @num_syncobj_handles: A count that represents the number of syncobj handles in * @syncobj_handles. */ __u16 num_syncobj_handles; __u16 pad0; /** * @num_bo_read_handles: A count that represents the number of read BO handles in * @bo_read_handles. */ __u32 num_bo_read_handles; /** * @num_bo_write_handles: A count that represents the number of write BO handles in * @bo_write_handles. */ __u32 num_bo_write_handles; /** * @out_fences: The field is a return value from the ioctl containing the list of * address/value pairs to wait for. */ __u64 out_fences;};
/* vm ioctl */#define AMDGPU_VM_OP_RESERVE_VMID 1#define AMDGPU_VM_OP_UNRESERVE_VMID 2
struct drm_amdgpu_vm_in { /** AMDGPU_VM_OP_* */ __u32 op; __u32 flags;};
struct drm_amdgpu_vm_out { /** For future use, no flags defined so far */ __u64 flags;};
union drm_amdgpu_vm { struct drm_amdgpu_vm_in in; struct drm_amdgpu_vm_out out;};
/* sched ioctl */#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2
struct drm_amdgpu_sched_in { /* AMDGPU_SCHED_OP_* */ __u32 op; __u32 fd; /** AMDGPU_CTX_PRIORITY_* */ __s32 priority; __u32 ctx_id;};
union drm_amdgpu_sched { struct drm_amdgpu_sched_in in;};
/* * This is not a reliable API and you should expect it to fail for any * number of reasons and have fallback path that do not use userptr to * perform any operation. */#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
struct drm_amdgpu_gem_userptr { __u64 addr; __u64 size; /* AMDGPU_GEM_USERPTR_* */ __u32 flags; /* Resulting GEM handle */ __u32 handle;};
/* SI-CI-VI: *//* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3#define AMDGPU_TILING_NUM_BANKS_SHIFT 21#define AMDGPU_TILING_NUM_BANKS_MASK 0x3
/* GFX9 - GFX11: */#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT 44#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK 0x1#define AMDGPU_TILING_SCANOUT_SHIFT 63#define AMDGPU_TILING_SCANOUT_MASK 0x1
/* GFX12 and later: */#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT 0#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK 0x7/* These are DCC recompression settings for memory management: */#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 /* 0:64B, 1:128B, 2:256B */#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT 5#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK 0x7 /* CB_COLOR0_INFO.NUMBER_TYPE */#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT 8#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK 0x3f /* [0:4]:CB_COLOR0_INFO.FORMAT, [5]:MM *//* When clearing the buffer or moving it from VRAM to GTT, don't compress and set DCC metadata * to uncompressed. Set when parts of an allocation bypass DCC and read raw data. */#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_SHIFT 14#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_MASK 0x1/* bit gap */#define AMDGPU_TILING_GFX12_SCANOUT_SHIFT 63#define AMDGPU_TILING_GFX12_SCANOUT_MASK 0x1
/* Set/Get helpers for tiling flags. */#define AMDGPU_TILING_SET(field, value) \ (((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)#define AMDGPU_TILING_GET(value, field) \ (((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
/** The same structure is shared for input/output */struct drm_amdgpu_gem_metadata { /** GEM Object handle */ __u32 handle; /** Do we want get or set metadata */ __u32 op; struct { /** For future use, no flags defined so far */ __u64 flags; /** family specific tiling info */ __u64 tiling_info; __u32 data_size_bytes; __u32 data[64]; } data;};
struct drm_amdgpu_gem_mmap_in { /** the GEM object handle */ __u32 handle; __u32 _pad;};
struct drm_amdgpu_gem_mmap_out { /** mmap offset from the vma offset manager */ __u64 addr_ptr;};
union drm_amdgpu_gem_mmap { struct drm_amdgpu_gem_mmap_in in; struct drm_amdgpu_gem_mmap_out out;};
struct drm_amdgpu_gem_wait_idle_in { /** GEM object handle */ __u32 handle; /** For future use, no flags defined so far */ __u32 flags; /** Absolute timeout to wait */ __u64 timeout;};
struct drm_amdgpu_gem_wait_idle_out { /** BO status: 0 - BO is idle, 1 - BO is busy */ __u32 status; /** Returned current memory domain */ __u32 domain;};
union drm_amdgpu_gem_wait_idle { struct drm_amdgpu_gem_wait_idle_in in; struct drm_amdgpu_gem_wait_idle_out out;};
struct drm_amdgpu_wait_cs_in { /* Command submission handle * handle equals 0 means none to wait for * handle equals ~0ull means wait for the latest sequence number */ __u64 handle; /** Absolute timeout to wait */ __u64 timeout; __u32 ip_type; __u32 ip_instance; __u32 ring; __u32 ctx_id;};
struct drm_amdgpu_wait_cs_out { /** CS status: 0 - CS completed, 1 - CS still busy */ __u64 status;};
union drm_amdgpu_wait_cs { struct drm_amdgpu_wait_cs_in in; struct drm_amdgpu_wait_cs_out out;};
struct drm_amdgpu_fence { __u32 ctx_id; __u32 ip_type; __u32 ip_instance; __u32 ring; __u64 seq_no;};
struct drm_amdgpu_wait_fences_in { /** This points to uint64_t * which points to fences */ __u64 fences; __u32 fence_count; __u32 wait_all; __u64 timeout_ns;};
struct drm_amdgpu_wait_fences_out { __u32 status; __u32 first_signaled;};
union drm_amdgpu_wait_fences { struct drm_amdgpu_wait_fences_in in; struct drm_amdgpu_wait_fences_out out;};
#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0#define AMDGPU_GEM_OP_SET_PLACEMENT 1#define AMDGPU_GEM_OP_GET_MAPPING_INFO 2
struct drm_amdgpu_gem_vm_entry { /* Start of mapping (in bytes) */ __u64 addr;
/* Size of mapping (in bytes) */ __u64 size;
/* Mapping offset */ __u64 offset;
/* flags needed to recreate mapping */ __u64 flags;};
/* Sets or returns a value associated with a buffer. */struct drm_amdgpu_gem_op { /** GEM object handle */ __u32 handle; /** AMDGPU_GEM_OP_* */ __u32 op; /** Input or return value. For MAPPING_INFO op: pointer to array of struct drm_amdgpu_gem_vm_entry */ __u64 value; /** For MAPPING_INFO op: number of mappings (in/out) */ __u32 num_entries;
__u32 padding;};
#define AMDGPU_GEM_LIST_HANDLES_FLAG_IS_IMPORT (1 << 0)
struct drm_amdgpu_gem_list_handles { /* User pointer to array of drm_amdgpu_gem_bo_info_entry */ __u64 entries;
/* Size of entries buffer / Number of handles in process (if larger than size of buffer, must retry) */ __u32 num_entries;
__u32 padding;};
struct drm_amdgpu_gem_list_handles_entry { /* gem handle of buffer object */ __u32 gem_handle;
/* Currently just one flag: IS_IMPORT */ __u32 flags;
/* Size of bo */ __u64 size;
/* Preferred domains for GEM_CREATE */ __u64 preferred_domains;
/* GEM_CREATE flags for re-creation of buffer */ __u64 alloc_flags;
/* physical start_addr alignment in bytes for some HW requirements */ __u64 alignment;};
#define AMDGPU_VA_OP_MAP 1#define AMDGPU_VA_OP_UNMAP 2#define AMDGPU_VA_OP_CLEAR 3#define AMDGPU_VA_OP_REPLACE 4
/* Delay the page table update till the next CS */#define AMDGPU_VM_DELAY_UPDATE (1 << 0)
/* Mapping flags *//* readable mapping */#define AMDGPU_VM_PAGE_READABLE (1 << 1)/* writable mapping */#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)/* executable mapping, new for VI */#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)/* unmapped page of partially resident textures */#define AMDGPU_VM_PAGE_PRT (1 << 4)/* MTYPE flags use bit 5 to 8 */#define AMDGPU_VM_MTYPE_MASK (0xf << 5)/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */#define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)/* Use Non Coherent MTYPE instead of default MTYPE */#define AMDGPU_VM_MTYPE_NC (1 << 5)/* Use Write Combine MTYPE instead of default MTYPE */#define AMDGPU_VM_MTYPE_WC (2 << 5)/* Use Cache Coherent MTYPE instead of default MTYPE */#define AMDGPU_VM_MTYPE_CC (3 << 5)/* Use UnCached MTYPE instead of default MTYPE */#define AMDGPU_VM_MTYPE_UC (4 << 5)/* Use Read Write MTYPE instead of default MTYPE */#define AMDGPU_VM_MTYPE_RW (5 << 5)/* don't allocate MALL */#define AMDGPU_VM_PAGE_NOALLOC (1 << 9)
struct drm_amdgpu_gem_va { /** GEM object handle */ __u32 handle; __u32 _pad; /** AMDGPU_VA_OP_* */ __u32 operation; /** AMDGPU_VM_PAGE_* */ __u32 flags; /** va address to assign . Must be correctly aligned.*/ __u64 va_address; /** Specify offset inside of BO to assign. Must be correctly aligned.*/ __u64 offset_in_bo; /** Specify mapping size. Must be correctly aligned. */ __u64 map_size; /** * vm_timeline_point is a sequence number used to add new timeline point. */ __u64 vm_timeline_point; /** * The vm page table update fence is installed in given vm_timeline_syncobj_out * at vm_timeline_point. */ __u32 vm_timeline_syncobj_out; /** the number of syncobj handles in @input_fence_syncobj_handles */ __u32 num_syncobj_handles; /** Array of sync object handle to wait for given input fences */ __u64 input_fence_syncobj_handles;};
#define AMDGPU_HW_IP_GFX 0#define AMDGPU_HW_IP_COMPUTE 1#define AMDGPU_HW_IP_DMA 2#define AMDGPU_HW_IP_UVD 3#define AMDGPU_HW_IP_VCE 4#define AMDGPU_HW_IP_UVD_ENC 5#define AMDGPU_HW_IP_VCN_DEC 6/* * From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support * both encoding and decoding jobs. */#define AMDGPU_HW_IP_VCN_ENC 7#define AMDGPU_HW_IP_VCN_JPEG 8#define AMDGPU_HW_IP_VPE 9#define AMDGPU_HW_IP_NUM 10
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
#define AMDGPU_CHUNK_ID_IB 0x01#define AMDGPU_CHUNK_ID_FENCE 0x02#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a
struct drm_amdgpu_cs_chunk { __u32 chunk_id; __u32 length_dw; __u64 chunk_data;};
struct drm_amdgpu_cs_in { /** Rendering context id */ __u32 ctx_id; /** Handle of resource list associated with CS */ __u32 bo_list_handle; __u32 num_chunks; __u32 flags; /** this points to __u64 * which point to cs chunks */ __u64 chunks;};
struct drm_amdgpu_cs_out { __u64 handle;};
union drm_amdgpu_cs { struct drm_amdgpu_cs_in in; struct drm_amdgpu_cs_out out;};
/* Specify flags to be used for IB */
/* This IB should be submitted to CE */#define AMDGPU_IB_FLAG_CE (1<<0)
/* Preamble flag, which means the IB could be dropped if no context switch */#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
/* The IB fence should do the L2 writeback but not invalidate any shader * caches (L2/vL1/sL1/I$). */#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER. * This will reset wave ID counters for the IB. */#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
/* Flag the IB as secure (TMZ) */#define AMDGPU_IB_FLAGS_SECURE (1 << 5)
/* Tell KMD to flush and invalidate caches */#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC (1 << 6)
struct drm_amdgpu_cs_chunk_ib { __u32 _pad; /** AMDGPU_IB_FLAG_* */ __u32 flags; /** Virtual address to begin IB execution */ __u64 va_start; /** Size of submission */ __u32 ib_bytes; /** HW IP to submit to */ __u32 ip_type; /** HW IP index of the same type to submit to */ __u32 ip_instance; /** Ring index to submit to */ __u32 ring;};
struct drm_amdgpu_cs_chunk_dep { __u32 ip_type; __u32 ip_instance; __u32 ring; __u32 ctx_id; __u64 handle;};
struct drm_amdgpu_cs_chunk_fence { __u32 handle; __u32 offset;};
struct drm_amdgpu_cs_chunk_sem { __u32 handle;};
struct drm_amdgpu_cs_chunk_syncobj { __u32 handle; __u32 flags; __u64 point;};
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2
union drm_amdgpu_fence_to_handle { struct { struct drm_amdgpu_fence fence; __u32 what; __u32 pad; } in; struct { __u32 handle; } out;};
struct drm_amdgpu_cs_chunk_data { union { struct drm_amdgpu_cs_chunk_ib ib_data; struct drm_amdgpu_cs_chunk_fence fence_data; };};
#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1
struct drm_amdgpu_cs_chunk_cp_gfx_shadow { __u64 shadow_va; __u64 csa_va; __u64 gds_va; __u64 flags;};
/* * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU * */#define AMDGPU_IDS_FLAGS_FUSION 0x01#define AMDGPU_IDS_FLAGS_PREEMPTION 0x02#define AMDGPU_IDS_FLAGS_TMZ 0x04#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x08#define AMDGPU_IDS_FLAGS_GANG_SUBMIT 0x10
/* * Query h/w info: Flag identifying VF/PF/PT mode * */#define AMDGPU_IDS_FLAGS_MODE_MASK 0x300#define AMDGPU_IDS_FLAGS_MODE_SHIFT 0x8#define AMDGPU_IDS_FLAGS_MODE_PF 0x0#define AMDGPU_IDS_FLAGS_MODE_VF 0x1#define AMDGPU_IDS_FLAGS_MODE_PT 0x2
/* indicate if acceleration can be working */#define AMDGPU_INFO_ACCEL_WORKING 0x00/* get the crtc_id from the mode object id? */#define AMDGPU_INFO_CRTC_FROM_ID 0x01/* query hw IP info */#define AMDGPU_INFO_HW_IP_INFO 0x02/* query hw IP instance count for the specified type */#define AMDGPU_INFO_HW_IP_COUNT 0x03/* timestamp for GL_ARB_timer_query */#define AMDGPU_INFO_TIMESTAMP 0x05/* Query the firmware version */#define AMDGPU_INFO_FW_VERSION 0x0e /* Subquery id: Query VCE firmware version */ #define AMDGPU_INFO_FW_VCE 0x1 /* Subquery id: Query UVD firmware version */ #define AMDGPU_INFO_FW_UVD 0x2 /* Subquery id: Query GMC firmware version */ #define AMDGPU_INFO_FW_GMC 0x03 /* Subquery id: Query GFX ME firmware version */ #define AMDGPU_INFO_FW_GFX_ME 0x04 /* Subquery id: Query GFX PFP firmware version */ #define AMDGPU_INFO_FW_GFX_PFP 0x05 /* Subquery id: Query GFX CE firmware version */ #define AMDGPU_INFO_FW_GFX_CE 0x06 /* Subquery id: Query GFX RLC firmware version */ #define AMDGPU_INFO_FW_GFX_RLC 0x07 /* Subquery id: Query GFX MEC firmware version */ #define AMDGPU_INFO_FW_GFX_MEC 0x08 /* Subquery id: Query SMC firmware version */ #define AMDGPU_INFO_FW_SMC 0x0a /* Subquery id: Query SDMA firmware version */ #define AMDGPU_INFO_FW_SDMA 0x0b /* Subquery id: Query PSP SOS firmware version */ #define AMDGPU_INFO_FW_SOS 0x0c /* Subquery id: Query PSP ASD firmware version */ #define AMDGPU_INFO_FW_ASD 0x0d /* Subquery id: Query VCN firmware version */ #define AMDGPU_INFO_FW_VCN 0x0e /* Subquery id: Query GFX RLC SRLC firmware version */ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f /* Subquery id: Query GFX RLC SRLG firmware version */ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10 /* Subquery id: Query GFX RLC SRLS firmware version */ #define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11 /* Subquery id: Query DMCU firmware version */ #define AMDGPU_INFO_FW_DMCU 0x12 #define AMDGPU_INFO_FW_TA 0x13 /* Subquery id: Query DMCUB firmware version */ #define AMDGPU_INFO_FW_DMCUB 0x14 /* Subquery id: Query TOC firmware version */ #define AMDGPU_INFO_FW_TOC 0x15 /* Subquery id: Query CAP firmware version */ #define AMDGPU_INFO_FW_CAP 0x16 /* Subquery id: Query GFX RLCP firmware version */ #define AMDGPU_INFO_FW_GFX_RLCP 0x17 /* Subquery id: Query GFX RLCV firmware version */ #define AMDGPU_INFO_FW_GFX_RLCV 0x18 /* Subquery id: Query MES_KIQ firmware version */ #define AMDGPU_INFO_FW_MES_KIQ 0x19 /* Subquery id: Query MES firmware version */ #define AMDGPU_INFO_FW_MES 0x1a /* Subquery id: Query IMU firmware version */ #define AMDGPU_INFO_FW_IMU 0x1b /* Subquery id: Query VPE firmware version */ #define AMDGPU_INFO_FW_VPE 0x1c
/* number of bytes moved for TTM migration */#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f/* the used VRAM size */#define AMDGPU_INFO_VRAM_USAGE 0x10/* the used GTT size */#define AMDGPU_INFO_GTT_USAGE 0x11/* Information about GDS, etc. resource configuration */#define AMDGPU_INFO_GDS_CONFIG 0x13/* Query information about VRAM and GTT domains */#define AMDGPU_INFO_VRAM_GTT 0x14/* Query information about register in MMR address space*/#define AMDGPU_INFO_READ_MMR_REG 0x15/* Query information about device: rev id, family, etc. */#define AMDGPU_INFO_DEV_INFO 0x16/* visible vram usage */#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17/* number of TTM buffer evictions */#define AMDGPU_INFO_NUM_EVICTIONS 0x18/* Query memory about VRAM and GTT domains */#define AMDGPU_INFO_MEMORY 0x19/* Query vce clock table */#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A/* Query vbios related information */#define AMDGPU_INFO_VBIOS 0x1B /* Subquery id: Query vbios size */ #define AMDGPU_INFO_VBIOS_SIZE 0x1 /* Subquery id: Query vbios image */ #define AMDGPU_INFO_VBIOS_IMAGE 0x2 /* Subquery id: Query vbios info */ #define AMDGPU_INFO_VBIOS_INFO 0x3/* Query UVD handles */#define AMDGPU_INFO_NUM_HANDLES 0x1C/* Query sensor related information */#define AMDGPU_INFO_SENSOR 0x1D /* Subquery id: Query GPU shader clock */ #define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1 /* Subquery id: Query GPU memory clock */ #define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2 /* Subquery id: Query GPU temperature */ #define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3 /* Subquery id: Query GPU load */ #define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4 /* Subquery id: Query average GPU power */ #define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5 /* Subquery id: Query northbridge voltage */ #define AMDGPU_INFO_SENSOR_VDDNB 0x6 /* Subquery id: Query graphics voltage */ #define AMDGPU_INFO_SENSOR_VDDGFX 0x7 /* Subquery id: Query GPU stable pstate shader clock */ #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8 /* Subquery id: Query GPU stable pstate memory clock */ #define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9 /* Subquery id: Query GPU peak pstate shader clock */ #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK 0xa /* Subquery id: Query GPU peak pstate memory clock */ #define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK 0xb /* Subquery id: Query input GPU power */ #define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER 0xc/* Number of VRAM page faults on CPU access. */#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E#define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F/* query ras mask of enabled features*/#define AMDGPU_INFO_RAS_ENABLED_FEATURES 0x20/* RAS MASK: UMC (VRAM) */#define AMDGPU_INFO_RAS_ENABLED_UMC (1 << 0)/* RAS MASK: SDMA */#define AMDGPU_INFO_RAS_ENABLED_SDMA (1 << 1)/* RAS MASK: GFX */#define AMDGPU_INFO_RAS_ENABLED_GFX (1 << 2)/* RAS MASK: MMHUB */#define AMDGPU_INFO_RAS_ENABLED_MMHUB (1 << 3)/* RAS MASK: ATHUB */#define AMDGPU_INFO_RAS_ENABLED_ATHUB (1 << 4)/* RAS MASK: PCIE */#define AMDGPU_INFO_RAS_ENABLED_PCIE (1 << 5)/* RAS MASK: HDP */#define AMDGPU_INFO_RAS_ENABLED_HDP (1 << 6)/* RAS MASK: XGMI */#define AMDGPU_INFO_RAS_ENABLED_XGMI (1 << 7)/* RAS MASK: DF */#define AMDGPU_INFO_RAS_ENABLED_DF (1 << 8)/* RAS MASK: SMN */#define AMDGPU_INFO_RAS_ENABLED_SMN (1 << 9)/* RAS MASK: SEM */#define AMDGPU_INFO_RAS_ENABLED_SEM (1 << 10)/* RAS MASK: MP0 */#define AMDGPU_INFO_RAS_ENABLED_MP0 (1 << 11)/* RAS MASK: MP1 */#define AMDGPU_INFO_RAS_ENABLED_MP1 (1 << 12)/* RAS MASK: FUSE */#define AMDGPU_INFO_RAS_ENABLED_FUSE (1 << 13)/* query video encode/decode caps */#define AMDGPU_INFO_VIDEO_CAPS 0x21 /* Subquery id: Decode */ #define AMDGPU_INFO_VIDEO_CAPS_DECODE 0 /* Subquery id: Encode */ #define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1/* Query the max number of IBs per gang per submission */#define AMDGPU_INFO_MAX_IBS 0x22/* query last page fault info */#define AMDGPU_INFO_GPUVM_FAULT 0x23/* query FW object size and alignment */#define AMDGPU_INFO_UQ_FW_AREAS 0x24
#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
struct drm_amdgpu_query_fw { /** AMDGPU_INFO_FW_* */ __u32 fw_type; /** * Index of the IP if there are more IPs of * the same type. */ __u32 ip_instance; /** * Index of the engine. Whether this is used depends * on the firmware type. (e.g. MEC, SDMA) */ __u32 index; __u32 _pad;};
/* Input structure for the INFO ioctl */struct drm_amdgpu_info { /* Where the return value will be stored */ __u64 return_pointer; /* The size of the return value. Just like "size" in "snprintf", * it limits how many bytes the kernel can write. */ __u32 return_size; /* The query request id. */ __u32 query;
union { struct { __u32 id; __u32 _pad; } mode_crtc;
struct { /** AMDGPU_HW_IP_* */ __u32 type; /** * Index of the IP if there are more IPs of the same * type. Ignored by AMDGPU_INFO_HW_IP_COUNT. */ __u32 ip_instance; } query_hw_ip;
struct { __u32 dword_offset; /** number of registers to read */ __u32 count; __u32 instance; /** For future use, no flags defined so far */ __u32 flags; } read_mmr_reg;
struct drm_amdgpu_query_fw query_fw;
struct { __u32 type; __u32 offset; } vbios_info;
struct { __u32 type; } sensor_info;
struct { __u32 type; } video_cap; };};
struct drm_amdgpu_info_gds { /** GDS GFX partition size */ __u32 gds_gfx_partition_size; /** GDS compute partition size */ __u32 compute_partition_size; /** total GDS memory size */ __u32 gds_total_size; /** GWS size per GFX partition */ __u32 gws_per_gfx_partition; /** GSW size per compute partition */ __u32 gws_per_compute_partition; /** OA size per GFX partition */ __u32 oa_per_gfx_partition; /** OA size per compute partition */ __u32 oa_per_compute_partition; __u32 _pad;};
struct drm_amdgpu_info_vram_gtt { __u64 vram_size; __u64 vram_cpu_accessible_size; __u64 gtt_size;};
struct drm_amdgpu_heap_info { /** max. physical memory */ __u64 total_heap_size;
/** Theoretical max. available memory in the given heap */ __u64 usable_heap_size;
/** * Number of bytes allocated in the heap. This includes all processes * and private allocations in the kernel. It changes when new buffers * are allocated, freed, and moved. It cannot be larger than * heap_size. */ __u64 heap_usage;
/** * Theoretical possible max. size of buffer which * could be allocated in the given heap */ __u64 max_allocation;};
struct drm_amdgpu_memory_info { struct drm_amdgpu_heap_info vram; struct drm_amdgpu_heap_info cpu_accessible_vram; struct drm_amdgpu_heap_info gtt;};
struct drm_amdgpu_info_firmware { __u32 ver; __u32 feature;};
struct drm_amdgpu_info_vbios { __u8 name[64]; __u8 vbios_pn[64]; __u32 version; __u32 pad; __u8 vbios_ver_str[32]; __u8 date[32];};
#define AMDGPU_VRAM_TYPE_UNKNOWN 0#define AMDGPU_VRAM_TYPE_GDDR1 1#define AMDGPU_VRAM_TYPE_DDR2 2#define AMDGPU_VRAM_TYPE_GDDR3 3#define AMDGPU_VRAM_TYPE_GDDR4 4#define AMDGPU_VRAM_TYPE_GDDR5 5#define AMDGPU_VRAM_TYPE_HBM 6#define AMDGPU_VRAM_TYPE_DDR3 7#define AMDGPU_VRAM_TYPE_DDR4 8#define AMDGPU_VRAM_TYPE_GDDR6 9#define AMDGPU_VRAM_TYPE_DDR5 10#define AMDGPU_VRAM_TYPE_LPDDR4 11#define AMDGPU_VRAM_TYPE_LPDDR5 12#define AMDGPU_VRAM_TYPE_HBM3E 13#define AMDGPU_VRAM_TYPE_HBM4 14
struct drm_amdgpu_info_device { /** PCI Device ID */ __u32 device_id; /** Internal chip revision: A0, A1, etc.) */ __u32 chip_rev; __u32 external_rev; /** Revision id in PCI Config space */ __u32 pci_rev; __u32 family; __u32 num_shader_engines; __u32 num_shader_arrays_per_engine; /* in KHz */ __u32 gpu_counter_freq; __u64 max_engine_clock; __u64 max_memory_clock; /* cu information */ __u32 cu_active_number; /* NOTE: cu_ao_mask is INVALID, DON'T use it */ __u32 cu_ao_mask; __u32 cu_bitmap[4][4]; /** Render backend pipe mask. One render backend is CB+DB. */ __u32 enabled_rb_pipes_mask; __u32 num_rb_pipes; __u32 num_hw_gfx_contexts; /* PCIe version (the smaller of the GPU and the CPU/motherboard) */ __u32 pcie_gen; __u64 ids_flags; /** Starting virtual address for UMDs. */ __u64 virtual_address_offset; /** The maximum virtual address */ __u64 virtual_address_max; /** Required alignment of virtual addresses. */ __u32 virtual_address_alignment; /** Page table entry - fragment size */ __u32 pte_fragment_size; __u32 gart_page_size; /** constant engine ram size*/ __u32 ce_ram_size; /** video memory type info*/ __u32 vram_type; /** video memory bit width*/ __u32 vram_bit_width; /* vce harvesting instance */ __u32 vce_harvest_config; /* gfx double offchip LDS buffers */ __u32 gc_double_offchip_lds_buf; /* NGG Primitive Buffer */ __u64 prim_buf_gpu_addr; /* NGG Position Buffer */ __u64 pos_buf_gpu_addr; /* NGG Control Sideband */ __u64 cntl_sb_buf_gpu_addr; /* NGG Parameter Cache */ __u64 param_buf_gpu_addr; __u32 prim_buf_size; __u32 pos_buf_size; __u32 cntl_sb_buf_size; __u32 param_buf_size; /* wavefront size*/ __u32 wave_front_size; /* shader visible vgprs*/ __u32 num_shader_visible_vgprs; /* CU per shader array*/ __u32 num_cu_per_sh; /* number of tcc blocks*/ __u32 num_tcc_blocks; /* gs vgt table depth*/ __u32 gs_vgt_table_depth; /* gs primitive buffer depth*/ __u32 gs_prim_buffer_depth; /* max gs wavefront per vgt*/ __u32 max_gs_waves_per_vgt; /* PCIe number of lanes (the smaller of the GPU and the CPU/motherboard) */ __u32 pcie_num_lanes; /* always on cu bitmap */ __u32 cu_ao_bitmap[4][4]; /** Starting high virtual address for UMDs. */ __u64 high_va_offset; /** The maximum high virtual address */ __u64 high_va_max; /* gfx10 pa_sc_tile_steering_override */ __u32 pa_sc_tile_steering_override; /* disabled TCCs */ __u64 tcc_disabled_mask; __u64 min_engine_clock; __u64 min_memory_clock; /* The following fields are only set on gfx11+, older chips set 0. */ __u32 tcp_cache_size; /* AKA GL0, VMEM cache */ __u32 num_sqc_per_wgp; __u32 sqc_data_cache_size; /* AKA SMEM cache */ __u32 sqc_inst_cache_size; __u32 gl1c_cache_size; __u32 gl2c_cache_size; __u64 mall_size; /* AKA infinity cache */ /* high 32 bits of the rb pipes mask */ __u32 enabled_rb_pipes_mask_hi; /* shadow area size for gfx11 */ __u32 shadow_size; /* shadow area base virtual alignment for gfx11 */ __u32 shadow_alignment; /* context save area size for gfx11 */ __u32 csa_size; /* context save area base virtual alignment for gfx11 */ __u32 csa_alignment; /* Userq IP mask (1 << AMDGPU_HW_IP_*) */ __u32 userq_ip_mask; __u32 pad;};
struct drm_amdgpu_info_hw_ip { /** Version of h/w IP */ __u32 hw_ip_version_major; __u32 hw_ip_version_minor; /** Capabilities */ __u64 capabilities_flags; /** command buffer address start alignment*/ __u32 ib_start_alignment; /** command buffer size alignment*/ __u32 ib_size_alignment; /** Bitmask of available rings. Bit 0 means ring 0, etc. */ __u32 available_rings; /** version info: bits 23:16 major, 15:8 minor, 7:0 revision */ __u32 ip_discovery_version; /* Userq available slots */ __u32 userq_num_slots;};
struct drm_amdgpu_info_num_handles { /** Max handles as supported by firmware for UVD */ __u32 uvd_max_handles; /** Handles currently in use for UVD */ __u32 uvd_used_handles;};
#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
struct drm_amdgpu_info_vce_clock_table_entry { /** System clock */ __u32 sclk; /** Memory clock */ __u32 mclk; /** VCE clock */ __u32 eclk; __u32 pad;};
struct drm_amdgpu_info_vce_clock_table { struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES]; __u32 num_valid_entries; __u32 pad;};
/* query video encode/decode caps */#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2 0#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4 1#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1 2#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC 3#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC 4#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG 5#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9 6#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1 7#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT 8
struct drm_amdgpu_info_video_codec_info { __u32 valid; __u32 max_width; __u32 max_height; __u32 max_pixels_per_frame; __u32 max_level; __u32 pad;};
struct drm_amdgpu_info_video_caps { struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT];};
#define AMDGPU_VMHUB_TYPE_MASK 0xff#define AMDGPU_VMHUB_TYPE_SHIFT 0#define AMDGPU_VMHUB_TYPE_GFX 0#define AMDGPU_VMHUB_TYPE_MM0 1#define AMDGPU_VMHUB_TYPE_MM1 2#define AMDGPU_VMHUB_IDX_MASK 0xff00#define AMDGPU_VMHUB_IDX_SHIFT 8
struct drm_amdgpu_info_gpuvm_fault { __u64 addr; __u32 status; __u32 vmhub;};
struct drm_amdgpu_info_uq_metadata_gfx { /* shadow area size for gfx11 */ __u32 shadow_size; /* shadow area base virtual alignment for gfx11 */ __u32 shadow_alignment; /* context save area size for gfx11 */ __u32 csa_size; /* context save area base virtual alignment for gfx11 */ __u32 csa_alignment;};
struct drm_amdgpu_info_uq_metadata_compute { /* EOP size for gfx11 */ __u32 eop_size; /* EOP base virtual alignment for gfx11 */ __u32 eop_alignment;};
struct drm_amdgpu_info_uq_metadata_sdma { /* context save area size for sdma6 */ __u32 csa_size; /* context save area base virtual alignment for sdma6 */ __u32 csa_alignment;};
struct drm_amdgpu_info_uq_metadata { union { struct drm_amdgpu_info_uq_metadata_gfx gfx; struct drm_amdgpu_info_uq_metadata_compute compute; struct drm_amdgpu_info_uq_metadata_sdma sdma; };};
/* * Supported GPU families */#define AMDGPU_FAMILY_UNKNOWN 0#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */#define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */#define AMDGPU_FAMILY_AI 141 /* Vega10 */#define AMDGPU_FAMILY_RV 142 /* Raven */#define AMDGPU_FAMILY_NV 143 /* Navi10 */#define AMDGPU_FAMILY_VGH 144 /* Van Gogh */#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */#define AMDGPU_FAMILY_YC 146 /* Yellow Carp */#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */#define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */#define AMDGPU_FAMILY_GC_11_5_4 154 /* GC 11.5.4 */#define AMDGPU_FAMILY_GC_12_0_0 152 /* GC 12.0.0 */
#if defined(__cplusplus)}#endif
#endif