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papermario-dx
starhaven.dev
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Base for making Paper Mario (N64) mods, built on the decompilation
docs.starhaven.dev/papermario-dx
paper-mario
n64
+2 more
paper-mario
n64
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Overview
Overview
Issues
Issues
Pulls
Pulls
Pipelines
Pipelines
papermario-dx
/
include
7 folders
·
36 files
at
textures
z64a
·
Merge branch 'main' into textures
·
2y ago
e019793c
gcc
Match libultra iQue ver (#1111)
3y ago
libc
Clean executable files (#1047)
3y ago
mapfs
[JP] Entities and World Areas (mac, tik, kgr, kmr, iwa, sbk) (#1199)
2y ago
nu
reversions
2y ago
PR
builds
2y ago
script_api
Merge remote branch 'upstream/main' into cameras
2y ago
stdlib
remove all M2CTX, PERMUTER, MATCHING_BSS, do while(0)
2y ago
camera.h
move certain includes into standard cam API
2y ago
common_structs.h
feedback
2y ago
common.h
remove all M2CTX, PERMUTER, MATCHING_BSS, do while(0)
2y ago
effect_shims.h
trigger crash screen on failed ASSERT
2y ago
effects_internal.h
more boss actors (#1117)
3y ago
effects.h
all battle camera presets named
2y ago
entity.h
builds
2y ago
enums.h
small update
2y ago
evt.h
cleanup of camera zone update
2y ago
filemenu.h
fix improper menu state during file creation
2y ago
functions.h
condense camera params
2y ago
gbi_custom.h
matched func_801180E8 (#867)
3y ago
imgfx.h
imgfx data (#1029)
3y ago
include_asm.h
remove all M2CTX, PERMUTER, MATCHING_BSS, do while(0)
2y ago
include_asset.h
Fix charset craziness (#1202)
2y ago
inventory.h
versioning support
2y ago
item_entity.h
item refactor
2y ago
macro.inc
Make a 224 functions show up in the elf (#530)
4y ago
macros.h
fix conflicts
2y ago
map.h
cleaning up
2y ago
messages.h
area_dgb (#254)
5y ago
mips.h
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360)
5y ago
model.h
Merge branch 'main' into textures
2y ago
move_addu.inc
Support for "addu" in place of move pseudoinstruction (#206)
5y ago
npc.h
builds
2y ago
overlay.h
various cleanup (#1030)
3y ago
qsort.h
optimise execute_render_tasks
2y ago
rumble.h
Build main segment in JP (#939)
3y ago
saved_byte_names.h
Clean trailing whitespace (#1038)
3y ago
saved_flag_names.h
[JP] Entities and World Areas (mac, tik, kgr, kmr, iwa, sbk) (#1199)
2y ago
sparkle_script.h
Fix typedefs for various things to be more C compliant (#929)
3y ago
star_rod_macros.h
flower spawn region
2y ago
types.h
Clean up game_modes.c and game_states.c (#1115)
3y ago
ultra64.h
Clean executable files (#1047)
3y ago
variables.h
fix conflicts
2y ago
vars_access.h
vars access doc + drops
2y ago