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All-in-one editor for Paper Mario (N64) mods
diorama64.starhaven.dev
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Overview
Overview
Issues
Issues
Pulls
Pulls
Pipelines
Pipelines
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bates64.com
07e8c3e5
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give the window the app ID its desktop file is named for
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2d ago
bates64.com
91e2e81f
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keep a map's or stage's tab icon after it saves
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2d ago
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9efa73c8
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drag map objects in the Outline to reorder and regroup them
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2d ago
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e36bab60
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add a CRT picture to the Game view, after 1x and 2x
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3d ago
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355c749b
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keep the editor where it is when the debugger attaches
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3d ago
bates64.com
953036cc
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show play buttons on entrances listed without an index
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3d ago
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2e66b905
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end a restart's fast boot in ares, on the frame the game boots
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3d ago
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ca0111f0
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build when any file the build reads changes, not only on a C save
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3d ago
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bcf488a4
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add inline problems
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3d ago
bates64.com
d08e30da
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merge a dx update against the mod's release, keeping its deletions
v2026-10-27
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3d ago
bates64.com
fc924796
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fetch back past a merge whose parents the dx fetch cut off
v2026-10-26
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3d ago
bates64.com
ec0abd80
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mute a whole credit in the release notes, plain names included
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3d ago
bates64.com
6b583faf
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fix the image editor crashing on Windows
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4d ago
bates64.com
888380b5
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hide Map menu items the map editor's Star Rod doesn't have
v2026-10-22
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1w ago
bates64.com
c67b61d3
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pick which texture archive to browse in the texture card
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1w ago
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306ca554
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name a texture archive in new maps and stages only without a texture pool
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1w ago
bates64.com
30d03623
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drop static and lowercase the formation in the battle area template
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1w ago
bates64.com
c22a07e6
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make the resources folder before copying LibreSprite into it
v2026-10-19
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1w ago
bates64.com
0f007e4c
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revert a file from Checkpoint's list of changes
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1w ago
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5c530460
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keep focus in the map view when pressing an object in the outline
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1w ago
bates64.com
39eec5fa
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make songs and sound effects from MIDI and WAV files
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1w ago
bates64.com
6ec9b717
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fix the lint errors that fail CI
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1w ago
bates64.com
37121d77
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edit instruments: their samples, loops, tuning, and envelopes
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1w ago
bates64.com
3dfb3988
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read sound banks and encode samples as the build does
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1w ago
bates64.com
d22f3d45
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edit images in LibreSprite
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1w ago
bates64.com
0084796e
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generalize the Map menu entries into editor menu entries
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1w ago
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d75e61bd
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remind to make a checkpoint after hours of work
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1w ago
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851fb89c
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move the saved-online check onto ModCloud
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1w ago
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1bc52e9e
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restore a deleted folder when a new file or folder is made in it
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1w ago
bates64.com
4e6b783d
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return focus to the map view after clicking an object in the outline
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1w ago
bates64.com
c811009b
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keep typing keys from running macOS menu shortcuts
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1w ago
bates64.com
33c5ade3
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fix issues with cloud checkpoints and add tests
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1w ago
bates64.com
5c2daa57
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add templates for partners, moves, action commands, and entities
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1w ago
bates64.com
a377a3d3
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import MIDI files as songs, in place of New Song from MIDI
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1w ago
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33e219db
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add actors and battle areas to the New menu
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1w ago
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11377eca
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offer the New menu's items when no editors are open
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1w ago
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66701225
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replace New File with a New menu for the parts of a mod
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1w ago
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a95dac11
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add a catalog of what the New menu creates
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1w ago
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a92eeb83
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give songs and sound banks their icons where Paper Mario DX keeps them
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1w ago
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54f46415
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show Paper Mario DX's release notes in a dialog before updating
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1w ago
bates64.com
7f55da52
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use the editor's font for code outside the editor
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1w ago
bates64.com
80755043
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give the space under the game to its log until the game pauses
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1w ago
bates64.com
49cfef9c
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expand the debugger's locals when the game pauses
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1w ago
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a5e249bd
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stop the game when the window that started it reloads
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1w ago
bates64.com
547be116
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rework Share's people list and invite box
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1w ago
bates64.com
8a18889d
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mute secondary text in Star Haven Dark
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1w ago
bates64.com
426a237d
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sign in when Enter is pressed in the sign-in dialog, not cancel
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1w ago
bates64.com
9f6f9a95
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stop Star Haven Dark falling back to other themes' colours
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1w ago
bates64.com
36bdd9ba
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regroup the top bar into the mod, Checkpoint, and Share
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1w ago
bates64.com
3cdcff2a
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show the mod's Paper Mario DX release in the mod switcher
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1w ago
bates64.com
d86a86b0
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say a mod syncs to its owner's account, not that it's saved online
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1w ago
bates64.com
07c8a77e
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delete mods from the mod switcher and launcher
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1w ago
bates64.com
32ebbe56
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join popovers to the buttons that open them
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1w ago
bates64.com
faf27dd8
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open new and downloaded mods in the same window
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1w ago
bates64.com
866dbcfe
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show mods' names in the mod list as soon as it opens
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1w ago
bates64.com
729caf1e
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switch mods from the mod's name in the top bar
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1w ago
bates64.com
8008879c
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move the launcher's list of mods into a module of its own
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1w ago
bates64.com
7cc53802
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reopen the mod that was open when the app last quit
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1w ago
bates64.com
c1f62a48
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restart only the backend under yarn debug, keeping the window in place
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1w ago
bates64.com
cefdaf4f
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load avatars scaled down from Star Haven
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1w ago
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