Something went wrong. Try again.
Cider Isn't Darwin Emulation, Really
Something went wrong. Try again.
4.0 kB · 148 lines
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149project(SpriteKit)
remove_sdk_framework(SpriteKit)
set(DYLIB_COMPAT_VERSION "1.0.0")set(DYLIB_CURRENT_VERSION "25.37.0")
set(FRAMEWORK_VERSION "A")
generate_sdk_framework(SpriteKit VERSION ${FRAMEWORK_VERSION} HEADER "include/SpriteKit")
add_framework(SpriteKit FAT CURRENT_VERSION VERSION ${FRAMEWORK_VERSION}
SOURCES src/SpriteKit.m src/SKReferencedAction.m src/SKTransition.m src/SKBitmapFont.m src/SKLabelNode.m src/SKTileMapNode.m src/SKAudioNode.m src/SKSCNRenderer.m src/SKThreadSafeMapTable.m src/SKThreadSafeMutableArray.m src/SKThreadSafeMutableDictionary.m src/SKView.m src/SKPlaySound.m src/SKCustomAction.m src/SKRunBlock.m src/SKParticleSystemNode.m src/SKAction.m src/SKActionTable.m src/SKAnimate.m src/SKAnimateWarp.m src/SKReferenceNode.m src/SKColorize.m src/SKFade.m src/SKGroup.m src/SK3DNode.m src/SKFieldNode.m src/SKDragFieldNode.m src/SKVortexFieldNode.m src/SKLinearGravityFieldNode.m src/SKRadialGravityFieldNode.m src/SKCustomFieldNode.m src/SKVelocityFieldNode.m src/SKNoiseFieldNode.m src/SKTurbulenceFieldNode.m src/SKSpringFieldNode.m src/SKMagneticFieldNode.m src/SKElectricFieldNode.m src/SKMove.m src/SKCameraNode.m src/SKRemove.m src/SKRepeat.m src/SKSpeed.m src/SKFrameCaptureDelegate.m src/SKRotate.m src/SKRunAction.m src/SKScale.m src/SKSequence.m src/SKWarpGeometry.m src/SKWarpGeometryGrid.m src/SKWait.m src/SKFollowPath.m src/SKGlobalSharedContextRegistry.m src/SKTransformNode.m src/SKScene.m src/SKShapeNode.m src/SKSpriteNode.m src/SKEffectNode.m src/SKDisplayLink.m src/SKRange.m src/SKConstraint.m src/SKSizeConstraint.m src/SKScaleConstraint.m src/SKRotationConstraint.m src/SKOrientationConstraint.m src/SKDistanceConstraint.m src/SKPositionConstraint.m src/SKCaptureUnarchiverDelegate.m src/SKNodeVisualRepresentationUnarchiver.m src/SKNode.m src/SKNodeCustomClassUnarchiver.m src/SKNodeVisualRepresentationArchiver.m src/SKUniformShaderReference.m src/SKUniform.m src/SKTileDefinition.m src/SKButtonNode.m src/SKButtonNodeSprite.m src/SKEmitterNode.m src/SKKeyframeSequence.m src/SKVideoNode.m src/SKTextureCache.m src/SKTexture.m src/SKTextureAtlas.m src/SKRegion.m src/SKOpenGLLayer.m src/SKKeyedUnarchiver.m src/SKCropNode.m src/SKHide.m src/SKPerformSelector.m src/SKJavaScriptAction.m src/SKSoundBuffer.m src/SKTextureAtlasPacker.m src/SKSoundContext.m src/SKSoundSource.m src/SKSceneUnarchiveDummy.m src/SKMutableTexture.m src/IKLink.m src/SKReach.m src/SKTileGroupRule.m src/SKTileGroup.m src/SKTileSet.m src/SKTileStamp.m src/SKRenderer.m src/SKStrength.m src/SKResize.m src/SKPhysicsBody.m src/SKPhysicsContact.m src/SKPhysicsJoint.m src/SKPhysicsJointPin.m src/SKPhysicsJointSpring.m src/SKPhysicsJointFixed.m src/SKPhysicsJointSliding.m src/SKPhysicsJointLimit.m src/SKPhysicsWorld.m src/SKLightNode.m src/SKUniformInfo.m src/SKShader.m src/SKReachConstraints.m src/SKOpenGLNode.m src/SKPhysicsGrid.m src/SKFalloff.m src/SKAttribute.m src/SKAttributeValue.m
DEPENDENCIES system objc Foundation)