Sign in
Join now
legacy4j
nostalgica.net
/
Star
Starred
Star
Something went wrong. Try again.
Fork
1
Eye filled
Watch
Watching
Watch
This mod adapts all the features from old Minecraft Legacy Console edition
Star
Starred
Star
Something went wrong. Try again.
Fork
Eye filled
Watch
Watching
Watch
Overview
Overview
Issues
Issues
Pulls
Pulls
Pipelines
Pipelines
legacy4j
/
versions
17 folders
at
multiversion
creepereater201.tngl.sh
·
fix: use flashback api
·
1mo ago
e7818376
1.20.1-fabric
fix: missing libraries and compatibility with newer versions of NT
5mo ago
1.20.1-forge
feat: backported `Legacy Fireworks` option and experience bar text based on resolution not in the UI Mode
2mo ago
1.20.4-fabric
Release 1.8 -Added Legacy4J Settings Screen, a way to search all the settings, accessible via Mods screen. -Added World Host Friends screen to Main menu. -Added `Advanced Options Mode` slider to Legacy4J Settings screen Advanced User Interface section. -Added `Save Cache` option to Game Options section. -Added `Inverted Front Camera Pitch` option to Game Options section. -Added `Auto Save Countdown` option to User Interface section. -Added `Head Follows the Camera` option to Graphics section. -Added `Fast Leaves When Blocked` option to Graphics section. -Added `Fast Leaves Custom Models` option to Graphics section. -Added `Override Terrain Fog End` option to `Graphics` section. -Added `Legacy Sky Shape` option to `Graphics` section. -Added back `Virtual Cursor` option to Controller section. -Added Legacy Common Config (`.minecraft/config/legacy/common.json`). -Added Legacy Common Mixin Config (`.minecraft/config/legacy/common_mixin.json`). -Added Legacy Mixin Options (`.minecraft/config/legacy/client_mixin.json`). -Added Legacy4J Settings key mapping, with `Y` as default key. -Added `Display System Messages as Overlay` option in Advanced User Interface section. -Added `Global Resource Packs` to Graphics section. -Added `Classic Trading`, `Classic Stonecutting`, `Classic Loom` and `Mixed Crafting` options to User Interface section. -Added missing `Force Smooth Movement` Portuguese translations. -Added `put_scrollable_renderer`, `put_renderable_vertical_list`, `modify_renderable_vertical_list`, `draw_outlined_string` and `render_enchanted_book` UI Definition Element Types. -Added `Random Block Rotations` and `Nearest Mipmap Scaling` Factory API options to Graphics section. -Added manual mipmaps for water. -Added a Patch Notes screen, which appears when the game/Legacy4J is updated or launched for the first time. -Added common options to Game Options section (or Host Options when playing in a world): Legacy Combat`, `Legacy Sword Blocking` and `Squared View Distance`. -Added client mixin options to Graphics section: -Screens: `Legacy Inventory Screen`, `Legacy Classic Crafting Screen`, `Legacy Classic Stonecutter Screen`, `Legacy Classic Loom Screen`, `Legacy Classic Merchant Screen`, `Legacy Container Screen`, `Legacy Crafter Screen` (in versions >=1.20.4), `Legacy Furnace Screen`, `Legacy Anvil Screen`, `Legacy Smithing Screen`, `Legacy Gridstone Screen`, `Legacy Cartography Screen`, `Legacy Enchantment Screen`, `Legacy Beacon Screen`, `Legacy Brewing Stand Screen`, `Legacy Book Screen`, `Legacy Create World Screen` and `Legacy Title Screen`. -Miscellaneous: `Legacy Gui`, `Legacy Chat`, `Legacy Bosshealth`, `Legacy Witches` and `Legacy Drowned`. -Now, the leaves when using Fast graphics will use an alternative model instead of removing the cutout effect, similar to LE. -Now, Legacy Waters has a new logo. -Now, the Mixed Crafting Interface will be used when Legacy4J isn't present on server side. -Now, the Alphabetical sorting will be used in the Mods screen by default. -Now, the Graphics section will show the resource selectors tooltip box. -Now, the `Interface Resolution` slider will be nominally 50 to 150%, equivalent to the real value used. -Now, the enchantment tooltips will be similar to LE. -Now, the options are completely unlinked from vanilla, having a new directory `.minecraft/config/legacy/client_options.json`. -Now, the How To Play will be similar to LE (thanks to Moustard for providing the text) and almost completely data-driven with UI Definitions. -Now, it'll be possible to access the vanilla Options screen via Mods screen. -Now, the sugar cane won't have tint when using Programmer Art or Console Aspects, being similar to LE. -Now, multiline edit boxes will have a LE-style and allow using the keyboard. -Now, the Add Album screen will allow description changes. -Now, any resolution next to 720p will use the mojangles 11 font. -Now, the Brewing Stand Interface panel will be positioned similar to LE. -Now, the Controller Mapping and Keybinds screens are more similar to LE, having tooltips for cancel and conflicts. -Now, the Loading and Load Save screen are more similar to LE. -Now, the text in tabs is positioned more similarly to LE. -Now, there will be a message when trying to spawn the wither in peaceful mode, like in LE. -Now, the loading background is a texture `legacy:textures/gui/loading_background.png`. -Now, hints and autosave icon will no longer appear when the gui is hidden (with F1) -Now, the `Terrain Fog End` option will be in chunks, being more similar to LE. -Improved JEI controller compatibility. -Renamed the Resource Assorts to Resource Albums (thanks to cloud54 for suggesting this). -Removed blockstate definitions that disabled the random block rotations. -Removed all the deprecated listing syntax. -Fixed incompatibility with Hold My Items mod. -Fixed Controller Manager stopping working when using more than one controller on Linux and macOS. -Fixed a lot of confirmation screens having incorrect background panel height. -Fixed Player Tab List with wrong background height. -Fixed Programmer Art and Console Aspects not having item definitions in 1.21.2+, resulting in broken models. -Fixed Interface Opacity being different in versions 1.21.2+. -Fixed crash when loading a World Template with a non-game path. -Fixed Loading Overlay screen not rendering correctly in versions +1.21.2. -Fixed Firework with incorrect texture format in versions +1.21.2. -Fixed mixin crash in versions forge/neoforge <=1.20.4. -Fixed items with custom names based on the item stack not having a default tip based on their name, such as potions. -Fixed `put_legacy_slot` UI Element Type missing the warning icon when it's a real slot, and not updating its display when it's a fake slot. -Fixed Merchant Interface with weird scale when the villager can't level up. -Fixed scroll out of the panel in the Host Options Interface. -Fixed chat line spacing not being at max by default in versions >=1.21.2. -Fixed Creative Mode screen not allowing to drop items in versions >=1.21.2. -Fixed JEI having wrong positions for recipe viewers. -Fixed loading background not being black in versions >=1.21.4. -Fixed incompatibility with Iris shaders caused by `Flying View Rolling`. -Fixed a lot of mixin incompatibilities by using mixin extras. -Fixed items and blocks being invisible in the hotbar when using Fabulous graphics in 1.21.1. -Updated Mod Credits. -MIT License is being used again.
1y ago
1.20.4-forge
Release 1.8 -Added Legacy4J Settings Screen, a way to search all the settings, accessible via Mods screen. -Added World Host Friends screen to Main menu. -Added `Advanced Options Mode` slider to Legacy4J Settings screen Advanced User Interface section. -Added `Save Cache` option to Game Options section. -Added `Inverted Front Camera Pitch` option to Game Options section. -Added `Auto Save Countdown` option to User Interface section. -Added `Head Follows the Camera` option to Graphics section. -Added `Fast Leaves When Blocked` option to Graphics section. -Added `Fast Leaves Custom Models` option to Graphics section. -Added `Override Terrain Fog End` option to `Graphics` section. -Added `Legacy Sky Shape` option to `Graphics` section. -Added back `Virtual Cursor` option to Controller section. -Added Legacy Common Config (`.minecraft/config/legacy/common.json`). -Added Legacy Common Mixin Config (`.minecraft/config/legacy/common_mixin.json`). -Added Legacy Mixin Options (`.minecraft/config/legacy/client_mixin.json`). -Added Legacy4J Settings key mapping, with `Y` as default key. -Added `Display System Messages as Overlay` option in Advanced User Interface section. -Added `Global Resource Packs` to Graphics section. -Added `Classic Trading`, `Classic Stonecutting`, `Classic Loom` and `Mixed Crafting` options to User Interface section. -Added missing `Force Smooth Movement` Portuguese translations. -Added `put_scrollable_renderer`, `put_renderable_vertical_list`, `modify_renderable_vertical_list`, `draw_outlined_string` and `render_enchanted_book` UI Definition Element Types. -Added `Random Block Rotations` and `Nearest Mipmap Scaling` Factory API options to Graphics section. -Added manual mipmaps for water. -Added a Patch Notes screen, which appears when the game/Legacy4J is updated or launched for the first time. -Added common options to Game Options section (or Host Options when playing in a world): Legacy Combat`, `Legacy Sword Blocking` and `Squared View Distance`. -Added client mixin options to Graphics section: -Screens: `Legacy Inventory Screen`, `Legacy Classic Crafting Screen`, `Legacy Classic Stonecutter Screen`, `Legacy Classic Loom Screen`, `Legacy Classic Merchant Screen`, `Legacy Container Screen`, `Legacy Crafter Screen` (in versions >=1.20.4), `Legacy Furnace Screen`, `Legacy Anvil Screen`, `Legacy Smithing Screen`, `Legacy Gridstone Screen`, `Legacy Cartography Screen`, `Legacy Enchantment Screen`, `Legacy Beacon Screen`, `Legacy Brewing Stand Screen`, `Legacy Book Screen`, `Legacy Create World Screen` and `Legacy Title Screen`. -Miscellaneous: `Legacy Gui`, `Legacy Chat`, `Legacy Bosshealth`, `Legacy Witches` and `Legacy Drowned`. -Now, the leaves when using Fast graphics will use an alternative model instead of removing the cutout effect, similar to LE. -Now, Legacy Waters has a new logo. -Now, the Mixed Crafting Interface will be used when Legacy4J isn't present on server side. -Now, the Alphabetical sorting will be used in the Mods screen by default. -Now, the Graphics section will show the resource selectors tooltip box. -Now, the `Interface Resolution` slider will be nominally 50 to 150%, equivalent to the real value used. -Now, the enchantment tooltips will be similar to LE. -Now, the options are completely unlinked from vanilla, having a new directory `.minecraft/config/legacy/client_options.json`. -Now, the How To Play will be similar to LE (thanks to Moustard for providing the text) and almost completely data-driven with UI Definitions. -Now, it'll be possible to access the vanilla Options screen via Mods screen. -Now, the sugar cane won't have tint when using Programmer Art or Console Aspects, being similar to LE. -Now, multiline edit boxes will have a LE-style and allow using the keyboard. -Now, the Add Album screen will allow description changes. -Now, any resolution next to 720p will use the mojangles 11 font. -Now, the Brewing Stand Interface panel will be positioned similar to LE. -Now, the Controller Mapping and Keybinds screens are more similar to LE, having tooltips for cancel and conflicts. -Now, the Loading and Load Save screen are more similar to LE. -Now, the text in tabs is positioned more similarly to LE. -Now, there will be a message when trying to spawn the wither in peaceful mode, like in LE. -Now, the loading background is a texture `legacy:textures/gui/loading_background.png`. -Now, hints and autosave icon will no longer appear when the gui is hidden (with F1) -Now, the `Terrain Fog End` option will be in chunks, being more similar to LE. -Improved JEI controller compatibility. -Renamed the Resource Assorts to Resource Albums (thanks to cloud54 for suggesting this). -Removed blockstate definitions that disabled the random block rotations. -Removed all the deprecated listing syntax. -Fixed incompatibility with Hold My Items mod. -Fixed Controller Manager stopping working when using more than one controller on Linux and macOS. -Fixed a lot of confirmation screens having incorrect background panel height. -Fixed Player Tab List with wrong background height. -Fixed Programmer Art and Console Aspects not having item definitions in 1.21.2+, resulting in broken models. -Fixed Interface Opacity being different in versions 1.21.2+. -Fixed crash when loading a World Template with a non-game path. -Fixed Loading Overlay screen not rendering correctly in versions +1.21.2. -Fixed Firework with incorrect texture format in versions +1.21.2. -Fixed mixin crash in versions forge/neoforge <=1.20.4. -Fixed items with custom names based on the item stack not having a default tip based on their name, such as potions. -Fixed `put_legacy_slot` UI Element Type missing the warning icon when it's a real slot, and not updating its display when it's a fake slot. -Fixed Merchant Interface with weird scale when the villager can't level up. -Fixed scroll out of the panel in the Host Options Interface. -Fixed chat line spacing not being at max by default in versions >=1.21.2. -Fixed Creative Mode screen not allowing to drop items in versions >=1.21.2. -Fixed JEI having wrong positions for recipe viewers. -Fixed loading background not being black in versions >=1.21.4. -Fixed incompatibility with Iris shaders caused by `Flying View Rolling`. -Fixed a lot of mixin incompatibilities by using mixin extras. -Fixed items and blocks being invisible in the hotbar when using Fabulous graphics in 1.21.1. -Updated Mod Credits. -MIT License is being used again.
1y ago
1.20.4-neoforge
Release 1.8 -Added Legacy4J Settings Screen, a way to search all the settings, accessible via Mods screen. -Added World Host Friends screen to Main menu. -Added `Advanced Options Mode` slider to Legacy4J Settings screen Advanced User Interface section. -Added `Save Cache` option to Game Options section. -Added `Inverted Front Camera Pitch` option to Game Options section. -Added `Auto Save Countdown` option to User Interface section. -Added `Head Follows the Camera` option to Graphics section. -Added `Fast Leaves When Blocked` option to Graphics section. -Added `Fast Leaves Custom Models` option to Graphics section. -Added `Override Terrain Fog End` option to `Graphics` section. -Added `Legacy Sky Shape` option to `Graphics` section. -Added back `Virtual Cursor` option to Controller section. -Added Legacy Common Config (`.minecraft/config/legacy/common.json`). -Added Legacy Common Mixin Config (`.minecraft/config/legacy/common_mixin.json`). -Added Legacy Mixin Options (`.minecraft/config/legacy/client_mixin.json`). -Added Legacy4J Settings key mapping, with `Y` as default key. -Added `Display System Messages as Overlay` option in Advanced User Interface section. -Added `Global Resource Packs` to Graphics section. -Added `Classic Trading`, `Classic Stonecutting`, `Classic Loom` and `Mixed Crafting` options to User Interface section. -Added missing `Force Smooth Movement` Portuguese translations. -Added `put_scrollable_renderer`, `put_renderable_vertical_list`, `modify_renderable_vertical_list`, `draw_outlined_string` and `render_enchanted_book` UI Definition Element Types. -Added `Random Block Rotations` and `Nearest Mipmap Scaling` Factory API options to Graphics section. -Added manual mipmaps for water. -Added a Patch Notes screen, which appears when the game/Legacy4J is updated or launched for the first time. -Added common options to Game Options section (or Host Options when playing in a world): Legacy Combat`, `Legacy Sword Blocking` and `Squared View Distance`. -Added client mixin options to Graphics section: -Screens: `Legacy Inventory Screen`, `Legacy Classic Crafting Screen`, `Legacy Classic Stonecutter Screen`, `Legacy Classic Loom Screen`, `Legacy Classic Merchant Screen`, `Legacy Container Screen`, `Legacy Crafter Screen` (in versions >=1.20.4), `Legacy Furnace Screen`, `Legacy Anvil Screen`, `Legacy Smithing Screen`, `Legacy Gridstone Screen`, `Legacy Cartography Screen`, `Legacy Enchantment Screen`, `Legacy Beacon Screen`, `Legacy Brewing Stand Screen`, `Legacy Book Screen`, `Legacy Create World Screen` and `Legacy Title Screen`. -Miscellaneous: `Legacy Gui`, `Legacy Chat`, `Legacy Bosshealth`, `Legacy Witches` and `Legacy Drowned`. -Now, the leaves when using Fast graphics will use an alternative model instead of removing the cutout effect, similar to LE. -Now, Legacy Waters has a new logo. -Now, the Mixed Crafting Interface will be used when Legacy4J isn't present on server side. -Now, the Alphabetical sorting will be used in the Mods screen by default. -Now, the Graphics section will show the resource selectors tooltip box. -Now, the `Interface Resolution` slider will be nominally 50 to 150%, equivalent to the real value used. -Now, the enchantment tooltips will be similar to LE. -Now, the options are completely unlinked from vanilla, having a new directory `.minecraft/config/legacy/client_options.json`. -Now, the How To Play will be similar to LE (thanks to Moustard for providing the text) and almost completely data-driven with UI Definitions. -Now, it'll be possible to access the vanilla Options screen via Mods screen. -Now, the sugar cane won't have tint when using Programmer Art or Console Aspects, being similar to LE. -Now, multiline edit boxes will have a LE-style and allow using the keyboard. -Now, the Add Album screen will allow description changes. -Now, any resolution next to 720p will use the mojangles 11 font. -Now, the Brewing Stand Interface panel will be positioned similar to LE. -Now, the Controller Mapping and Keybinds screens are more similar to LE, having tooltips for cancel and conflicts. -Now, the Loading and Load Save screen are more similar to LE. -Now, the text in tabs is positioned more similarly to LE. -Now, there will be a message when trying to spawn the wither in peaceful mode, like in LE. -Now, the loading background is a texture `legacy:textures/gui/loading_background.png`. -Now, hints and autosave icon will no longer appear when the gui is hidden (with F1) -Now, the `Terrain Fog End` option will be in chunks, being more similar to LE. -Improved JEI controller compatibility. -Renamed the Resource Assorts to Resource Albums (thanks to cloud54 for suggesting this). -Removed blockstate definitions that disabled the random block rotations. -Removed all the deprecated listing syntax. -Fixed incompatibility with Hold My Items mod. -Fixed Controller Manager stopping working when using more than one controller on Linux and macOS. -Fixed a lot of confirmation screens having incorrect background panel height. -Fixed Player Tab List with wrong background height. -Fixed Programmer Art and Console Aspects not having item definitions in 1.21.2+, resulting in broken models. -Fixed Interface Opacity being different in versions 1.21.2+. -Fixed crash when loading a World Template with a non-game path. -Fixed Loading Overlay screen not rendering correctly in versions +1.21.2. -Fixed Firework with incorrect texture format in versions +1.21.2. -Fixed mixin crash in versions forge/neoforge <=1.20.4. -Fixed items with custom names based on the item stack not having a default tip based on their name, such as potions. -Fixed `put_legacy_slot` UI Element Type missing the warning icon when it's a real slot, and not updating its display when it's a fake slot. -Fixed Merchant Interface with weird scale when the villager can't level up. -Fixed scroll out of the panel in the Host Options Interface. -Fixed chat line spacing not being at max by default in versions >=1.21.2. -Fixed Creative Mode screen not allowing to drop items in versions >=1.21.2. -Fixed JEI having wrong positions for recipe viewers. -Fixed loading background not being black in versions >=1.21.4. -Fixed incompatibility with Iris shaders caused by `Flying View Rolling`. -Fixed a lot of mixin incompatibilities by using mixin extras. -Fixed items and blocks being invisible in the hotbar when using Fabulous graphics in 1.21.1. -Updated Mod Credits. -MIT License is being used again.
1y ago
1.21.1-fabric
fix: use flashback api
1mo ago
1.21.1-forge
Release 1.7.5 -Added `Show Advanced Options` in almost all the options screen, and reorganized the options in a similar way to LE -Added `Display Legacy Drowned Animation` option in Graphics section -Added `Display Inverted Crosshair` option in User Interface section -Added `Display Trading Indicator` option in Graphics section -Added `Display Held Item Lighting` option in Graphics section -Added `Display Loyalty Effect` option in Graphics section -Added `Selected Item Tooltip Lines` slider in User Interface section -Added `Selected Item Tooltip Ellipsis` option in User Interface section -Added Player Identifiers, which are a data-driven way to change the color, options map sprite, map decoration sprite for each player index (based on player join order, defined as in Legacy Edition) -Added the remaining 8 player colors from new-gen LE -Added a way to add glow overlays to entities by adding the `_glow` suffix to the desired texture for the glow overlay -Added Shooting Ghast and Drowned glow overlays similar to LE -Added Common Colors: `experience_text`, `insufficient_experience_text`, `anvil_error_text`, `enchanting_text` and `highlighted_enchantment_text` -Added missing `Immediate Respawn` from non-op gamerules -Added `displayPack` optional string in Resource Assorts, to define which pack will be used for the background and icon, if sprites are not defined -Added `isLocked` option in World Templates, to block changing the selected resource assort and seed view (enabled by default) -Added `Move Ingredient` and `Move Fuel` tooltips to the Furnace Interface -Added `Lock Control Type Changes` to `Advanced Game Options` section -Added Vehicle Camera Rotation slider in `Graphics` section, with `NONE`,`All Entities`, `Only Non-Living Entities` and `Only Living Entities` options -Added `Selected Item Tooltip Spacing` in `User Interface` section -Added `Legacy Tooltip Scaling` option in `User Interface` section -Added Default Particle Physics option in `Graphics` section -Added `Starter Map`, `Starter Bundle`, `Default Map Size` and `Legacy Map Grid` gamerules -Added `Place One`, `Drop`, `Drop All` and `Drop One` control tooltips -Added `Pick Up`, `Place` and `Drop` control tooltips to Bundle -Added Suspicious Stew recipes to Crafting Interface -Added [Factory API](https://github.com/Wilyicaro/FactoryAPI) dependency (the Legacy4J GUI API) -Added 1.21.3 and 1.21.4 versions support -Added Banner Creating in Crafting Interface Banner recipe type -Added Common Values, working like Common Colors, but in `<namespace>:common_values` location, and accepts any number and boolean values -Added `widget_text_shadow`(boolean) and `legacy_font_dim_factor` (number/float [0,1] range) common values -Completely reworked the mod to work with the least amount of changes between modloaders and game versions -Now, World Templates will only support an array to define its elements, the old syntax will be kept for a limited time so as not to break resource packs, check [here](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/World-Templates) for more information -Now, the priority order of the bed error message `You can only sleep at night or during thunderstorms` has been swapped with `You may not rest now; there are monsters nearby` -Now, the splash position will adjust when using a custom Minecraft LE style logo -Now, witches will render their hat like in LE -Now, stars are smaller like in LE -Now, Allium Rooms will generate in Woodland Mansions like in LE -Now, baby villagers will follow Iron Golems carrying flowers -Now, the `RenderableVList` scroll position and the amount of elements on the screen will be more similar to LE -Now, the Numpad Enter key will be used for showing the keyboard when using kb/m, to avoid conflicts and make the gameplay more similar to vanilla -Now, the Auto Control Type will detect any input from kb/m and controllers -Separated `Toggle Sneak`, `Toggle Sprint` and `Sensitivity` between Controller and Key Binds sections -Re-Worked Legacy4J Options system, now it'll be easier to add options -Renamed option `Control Icons` to `Control Type`, and moved to `Advanced Game Options` section -Re-Worked Legacy Tooltip Scaling, now it'll be more accurate to LE -Now, Minecarts have a doubled acceleration, like in LE -Now, Furnace Minecarts have a doubled speed, like in LE -Now, Minecarts won't have normal speed in some rail shapes, like in LE -Now, the view frustum will be bigger, to avoid render issues when falling down, thanks to ABU008 for noticing this and providing the code -Now, the Water Translucency from Biome Overrides is compatible with Sodium -Now, the Legacy Waters won't be disabled when Sodium is present -Now, the movements of carried items and tooltips will be smoother -Now, Minecarts won't slow down when in water -Now, option sections won't be hardcoded anymore, mods will be able to change them without workarounding -Now, Sodium will have its own option section when present (with the Shaders button, if Iris is present too) -Now, Sodium options will be reset when pressing `Reset Defaults` button -Now, when moving the cursor with a controller, it'll always be virtually -Removed `Virtual Cursor` option -Improved Creative world-relative movement, now it'll work properly with controller sticks -Now, Minecart player movement will be more similar to LE, and versions prior 1.14 -Now, the Loyalty Effect will be more similar to LE -Updated `SDL3 (isXander's libsdl4j)` to `3.preview-3.1.3-46`, its natives will need to be re-downloaded -Now, the default selected item tooltip spacing will be more similar to LE -Now, the Keyboard will have a higher compatibility with edit boxes and will position itself to ensure greater visibility -Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE -Now, the top texts in the Leaderboards Interface will be better positioned -Now, the Spectator Gui will have a LE-style -Enhanced Creative Mode Tabs: reorganized some items and added Dragon Egg and Farmland -Enhanced Control Tooltips: now, icons won't repeat anymore, and they support hovering widget actions -Changed Creative Tab Listing [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing%E2%80%90Based-Manager#creative-tab-listing) (like the World Templates, the old syntax will still load, but it's deprecated and will be removed) -Now, World Templates will support URL downloading and using non-resource paths -Now, the Inventory Interface player won't have fall flying pose anymore -Now, the animated character fall flying pose will be positioned more similar to LE -Now, the Crafting Interface will allow descriptions for recipes, such as Tipped Arrow -Now, there will be a message when trying to spawn an enemy with a spawn egg in peaceful mode, like in LE -Now, the stairs model will be more similar to LE (no colliding texture when translucent) -Now, enemies won't even appear when trying to spawn them in peaceful mode, fixing a vanilla bug -Now, when opening an Advancement Toast it'll automatically select its advancement in the Advancements Interface -Now, the Beacon Confirm Button will be similar to LE -Improved Recipe Info Filters (formerly known as Recipe Values), now they will be managed by codecs and support filtering by recipe results (if using the new syntax) -Changed Crafting and Loom tab listings [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing‐Based-Manager) (the old syntax will still load, but it's deprecated and will be removed) -Now, the text stats in the Leaderboards screen will have the mojangles 11 font in resolutions below 720p and a larger separation to improve the readability -Now, the Loom Interface will be similar to LE: removed the `craft_fail` sound when pressing the `Select Banner` button; removed the `Change Group` control tooltip when a banner is not selected; the ingredients preview will be organized as a 2x2 recipe -Now, the paintings will allow translucency -Now, the Lectern screen will allow taking off its book -1.20.2 and 1.20.6 versions won't be supported anymore -Fixed Edit Book screen allowing long titles, which could cause server crashes -Fixed `Can Fly` player option overriding any other abilities changes, causing conflicts -Fixed Resource Assorts not being applied when joining a world directly -Fixed `Smooth Movement` not working correctly -Fixed Vivecraft gui render mixin conflict -Fixed player movement mixin conflict with Vivecraft -Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results -Fixed save directories being modified without being closed its lock -Fixed Key Binds and Setting interfaces `Reset to Defaults` button not updating the key mappings -Fixed map scaling not having proper center position -Fixed World Host 0.5.0+ compatibility -Fixed pistons erasing data from block entities -Fixed page control tooltip appearing briefly in Leaderboards screen when changing stat boards -Fixed Polytone compatibility
1y ago
1.21.1-neoforge
Release 1.8 -Added Legacy4J Settings Screen, a way to search all the settings, accessible via Mods screen. -Added World Host Friends screen to Main menu. -Added `Advanced Options Mode` slider to Legacy4J Settings screen Advanced User Interface section. -Added `Save Cache` option to Game Options section. -Added `Inverted Front Camera Pitch` option to Game Options section. -Added `Auto Save Countdown` option to User Interface section. -Added `Head Follows the Camera` option to Graphics section. -Added `Fast Leaves When Blocked` option to Graphics section. -Added `Fast Leaves Custom Models` option to Graphics section. -Added `Override Terrain Fog End` option to `Graphics` section. -Added `Legacy Sky Shape` option to `Graphics` section. -Added back `Virtual Cursor` option to Controller section. -Added Legacy Common Config (`.minecraft/config/legacy/common.json`). -Added Legacy Common Mixin Config (`.minecraft/config/legacy/common_mixin.json`). -Added Legacy Mixin Options (`.minecraft/config/legacy/client_mixin.json`). -Added Legacy4J Settings key mapping, with `Y` as default key. -Added `Display System Messages as Overlay` option in Advanced User Interface section. -Added `Global Resource Packs` to Graphics section. -Added `Classic Trading`, `Classic Stonecutting`, `Classic Loom` and `Mixed Crafting` options to User Interface section. -Added missing `Force Smooth Movement` Portuguese translations. -Added `put_scrollable_renderer`, `put_renderable_vertical_list`, `modify_renderable_vertical_list`, `draw_outlined_string` and `render_enchanted_book` UI Definition Element Types. -Added `Random Block Rotations` and `Nearest Mipmap Scaling` Factory API options to Graphics section. -Added manual mipmaps for water. -Added a Patch Notes screen, which appears when the game/Legacy4J is updated or launched for the first time. -Added common options to Game Options section (or Host Options when playing in a world): Legacy Combat`, `Legacy Sword Blocking` and `Squared View Distance`. -Added client mixin options to Graphics section: -Screens: `Legacy Inventory Screen`, `Legacy Classic Crafting Screen`, `Legacy Classic Stonecutter Screen`, `Legacy Classic Loom Screen`, `Legacy Classic Merchant Screen`, `Legacy Container Screen`, `Legacy Crafter Screen` (in versions >=1.20.4), `Legacy Furnace Screen`, `Legacy Anvil Screen`, `Legacy Smithing Screen`, `Legacy Gridstone Screen`, `Legacy Cartography Screen`, `Legacy Enchantment Screen`, `Legacy Beacon Screen`, `Legacy Brewing Stand Screen`, `Legacy Book Screen`, `Legacy Create World Screen` and `Legacy Title Screen`. -Miscellaneous: `Legacy Gui`, `Legacy Chat`, `Legacy Bosshealth`, `Legacy Witches` and `Legacy Drowned`. -Now, the leaves when using Fast graphics will use an alternative model instead of removing the cutout effect, similar to LE. -Now, Legacy Waters has a new logo. -Now, the Mixed Crafting Interface will be used when Legacy4J isn't present on server side. -Now, the Alphabetical sorting will be used in the Mods screen by default. -Now, the Graphics section will show the resource selectors tooltip box. -Now, the `Interface Resolution` slider will be nominally 50 to 150%, equivalent to the real value used. -Now, the enchantment tooltips will be similar to LE. -Now, the options are completely unlinked from vanilla, having a new directory `.minecraft/config/legacy/client_options.json`. -Now, the How To Play will be similar to LE (thanks to Moustard for providing the text) and almost completely data-driven with UI Definitions. -Now, it'll be possible to access the vanilla Options screen via Mods screen. -Now, the sugar cane won't have tint when using Programmer Art or Console Aspects, being similar to LE. -Now, multiline edit boxes will have a LE-style and allow using the keyboard. -Now, the Add Album screen will allow description changes. -Now, any resolution next to 720p will use the mojangles 11 font. -Now, the Brewing Stand Interface panel will be positioned similar to LE. -Now, the Controller Mapping and Keybinds screens are more similar to LE, having tooltips for cancel and conflicts. -Now, the Loading and Load Save screen are more similar to LE. -Now, the text in tabs is positioned more similarly to LE. -Now, there will be a message when trying to spawn the wither in peaceful mode, like in LE. -Now, the loading background is a texture `legacy:textures/gui/loading_background.png`. -Now, hints and autosave icon will no longer appear when the gui is hidden (with F1) -Now, the `Terrain Fog End` option will be in chunks, being more similar to LE. -Improved JEI controller compatibility. -Renamed the Resource Assorts to Resource Albums (thanks to cloud54 for suggesting this). -Removed blockstate definitions that disabled the random block rotations. -Removed all the deprecated listing syntax. -Fixed incompatibility with Hold My Items mod. -Fixed Controller Manager stopping working when using more than one controller on Linux and macOS. -Fixed a lot of confirmation screens having incorrect background panel height. -Fixed Player Tab List with wrong background height. -Fixed Programmer Art and Console Aspects not having item definitions in 1.21.2+, resulting in broken models. -Fixed Interface Opacity being different in versions 1.21.2+. -Fixed crash when loading a World Template with a non-game path. -Fixed Loading Overlay screen not rendering correctly in versions +1.21.2. -Fixed Firework with incorrect texture format in versions +1.21.2. -Fixed mixin crash in versions forge/neoforge <=1.20.4. -Fixed items with custom names based on the item stack not having a default tip based on their name, such as potions. -Fixed `put_legacy_slot` UI Element Type missing the warning icon when it's a real slot, and not updating its display when it's a fake slot. -Fixed Merchant Interface with weird scale when the villager can't level up. -Fixed scroll out of the panel in the Host Options Interface. -Fixed chat line spacing not being at max by default in versions >=1.21.2. -Fixed Creative Mode screen not allowing to drop items in versions >=1.21.2. -Fixed JEI having wrong positions for recipe viewers. -Fixed loading background not being black in versions >=1.21.4. -Fixed incompatibility with Iris shaders caused by `Flying View Rolling`. -Fixed a lot of mixin incompatibilities by using mixin extras. -Fixed items and blocks being invisible in the hotbar when using Fabulous graphics in 1.21.1. -Updated Mod Credits. -MIT License is being used again.
1y ago
1.21.3-fabric
Beta 1.8.2511.0 -Added `Skip Intro` option to Game Options section -Added `Skip Initial Save Warning` option to Game Options section -Added `Title Screen Fade` option to User Interface section -Added `Legacy Evoker Fangs` option to Graphics section -Added `Legacy Sign Screen` and `Legacy Pause Screen` mixin client options -Now, a target map decoration will appear if a player is in The End, like in LE -Now, confirmation screens will appear when loading a save and trying to reset dimensions, like in LE -Now, the credits background will be different between 1.20.x and 1.21.x -Now, the change dimension trigger will be called when respawning in a different dimension -Fixed stats with unknown registries, as blocks, kicking players -Fixed How To Play Interface resetting the scrolling when resizing the screen -Fixed stuck player decorations in the map when changing dimensions -Fixed gold chat formatting being applied to the map number in Forge <=1.20.4 -Fixed random crash when using fast leaves models with Sodium in versions +1.21.1 -Fixed mixin error in 1.21.3 version
1y ago
1.21.3-forge
Release 1.7.5 -Added `Show Advanced Options` in almost all the options screen, and reorganized the options in a similar way to LE -Added `Display Legacy Drowned Animation` option in Graphics section -Added `Display Inverted Crosshair` option in User Interface section -Added `Display Trading Indicator` option in Graphics section -Added `Display Held Item Lighting` option in Graphics section -Added `Display Loyalty Effect` option in Graphics section -Added `Selected Item Tooltip Lines` slider in User Interface section -Added `Selected Item Tooltip Ellipsis` option in User Interface section -Added Player Identifiers, which are a data-driven way to change the color, options map sprite, map decoration sprite for each player index (based on player join order, defined as in Legacy Edition) -Added the remaining 8 player colors from new-gen LE -Added a way to add glow overlays to entities by adding the `_glow` suffix to the desired texture for the glow overlay -Added Shooting Ghast and Drowned glow overlays similar to LE -Added Common Colors: `experience_text`, `insufficient_experience_text`, `anvil_error_text`, `enchanting_text` and `highlighted_enchantment_text` -Added missing `Immediate Respawn` from non-op gamerules -Added `displayPack` optional string in Resource Assorts, to define which pack will be used for the background and icon, if sprites are not defined -Added `isLocked` option in World Templates, to block changing the selected resource assort and seed view (enabled by default) -Added `Move Ingredient` and `Move Fuel` tooltips to the Furnace Interface -Added `Lock Control Type Changes` to `Advanced Game Options` section -Added Vehicle Camera Rotation slider in `Graphics` section, with `NONE`,`All Entities`, `Only Non-Living Entities` and `Only Living Entities` options -Added `Selected Item Tooltip Spacing` in `User Interface` section -Added `Legacy Tooltip Scaling` option in `User Interface` section -Added Default Particle Physics option in `Graphics` section -Added `Starter Map`, `Starter Bundle`, `Default Map Size` and `Legacy Map Grid` gamerules -Added `Place One`, `Drop`, `Drop All` and `Drop One` control tooltips -Added `Pick Up`, `Place` and `Drop` control tooltips to Bundle -Added Suspicious Stew recipes to Crafting Interface -Added [Factory API](https://github.com/Wilyicaro/FactoryAPI) dependency (the Legacy4J GUI API) -Added 1.21.3 and 1.21.4 versions support -Added Banner Creating in Crafting Interface Banner recipe type -Added Common Values, working like Common Colors, but in `<namespace>:common_values` location, and accepts any number and boolean values -Added `widget_text_shadow`(boolean) and `legacy_font_dim_factor` (number/float [0,1] range) common values -Completely reworked the mod to work with the least amount of changes between modloaders and game versions -Now, World Templates will only support an array to define its elements, the old syntax will be kept for a limited time so as not to break resource packs, check [here](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/World-Templates) for more information -Now, the priority order of the bed error message `You can only sleep at night or during thunderstorms` has been swapped with `You may not rest now; there are monsters nearby` -Now, the splash position will adjust when using a custom Minecraft LE style logo -Now, witches will render their hat like in LE -Now, stars are smaller like in LE -Now, Allium Rooms will generate in Woodland Mansions like in LE -Now, baby villagers will follow Iron Golems carrying flowers -Now, the `RenderableVList` scroll position and the amount of elements on the screen will be more similar to LE -Now, the Numpad Enter key will be used for showing the keyboard when using kb/m, to avoid conflicts and make the gameplay more similar to vanilla -Now, the Auto Control Type will detect any input from kb/m and controllers -Separated `Toggle Sneak`, `Toggle Sprint` and `Sensitivity` between Controller and Key Binds sections -Re-Worked Legacy4J Options system, now it'll be easier to add options -Renamed option `Control Icons` to `Control Type`, and moved to `Advanced Game Options` section -Re-Worked Legacy Tooltip Scaling, now it'll be more accurate to LE -Now, Minecarts have a doubled acceleration, like in LE -Now, Furnace Minecarts have a doubled speed, like in LE -Now, Minecarts won't have normal speed in some rail shapes, like in LE -Now, the view frustum will be bigger, to avoid render issues when falling down, thanks to ABU008 for noticing this and providing the code -Now, the Water Translucency from Biome Overrides is compatible with Sodium -Now, the Legacy Waters won't be disabled when Sodium is present -Now, the movements of carried items and tooltips will be smoother -Now, Minecarts won't slow down when in water -Now, option sections won't be hardcoded anymore, mods will be able to change them without workarounding -Now, Sodium will have its own option section when present (with the Shaders button, if Iris is present too) -Now, Sodium options will be reset when pressing `Reset Defaults` button -Now, when moving the cursor with a controller, it'll always be virtually -Removed `Virtual Cursor` option -Improved Creative world-relative movement, now it'll work properly with controller sticks -Now, Minecart player movement will be more similar to LE, and versions prior 1.14 -Now, the Loyalty Effect will be more similar to LE -Updated `SDL3 (isXander's libsdl4j)` to `3.preview-3.1.3-46`, its natives will need to be re-downloaded -Now, the default selected item tooltip spacing will be more similar to LE -Now, the Keyboard will have a higher compatibility with edit boxes and will position itself to ensure greater visibility -Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE -Now, the top texts in the Leaderboards Interface will be better positioned -Now, the Spectator Gui will have a LE-style -Enhanced Creative Mode Tabs: reorganized some items and added Dragon Egg and Farmland -Enhanced Control Tooltips: now, icons won't repeat anymore, and they support hovering widget actions -Changed Creative Tab Listing [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing%E2%80%90Based-Manager#creative-tab-listing) (like the World Templates, the old syntax will still load, but it's deprecated and will be removed) -Now, World Templates will support URL downloading and using non-resource paths -Now, the Inventory Interface player won't have fall flying pose anymore -Now, the animated character fall flying pose will be positioned more similar to LE -Now, the Crafting Interface will allow descriptions for recipes, such as Tipped Arrow -Now, there will be a message when trying to spawn an enemy with a spawn egg in peaceful mode, like in LE -Now, the stairs model will be more similar to LE (no colliding texture when translucent) -Now, enemies won't even appear when trying to spawn them in peaceful mode, fixing a vanilla bug -Now, when opening an Advancement Toast it'll automatically select its advancement in the Advancements Interface -Now, the Beacon Confirm Button will be similar to LE -Improved Recipe Info Filters (formerly known as Recipe Values), now they will be managed by codecs and support filtering by recipe results (if using the new syntax) -Changed Crafting and Loom tab listings [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing‐Based-Manager) (the old syntax will still load, but it's deprecated and will be removed) -Now, the text stats in the Leaderboards screen will have the mojangles 11 font in resolutions below 720p and a larger separation to improve the readability -Now, the Loom Interface will be similar to LE: removed the `craft_fail` sound when pressing the `Select Banner` button; removed the `Change Group` control tooltip when a banner is not selected; the ingredients preview will be organized as a 2x2 recipe -Now, the paintings will allow translucency -Now, the Lectern screen will allow taking off its book -1.20.2 and 1.20.6 versions won't be supported anymore -Fixed Edit Book screen allowing long titles, which could cause server crashes -Fixed `Can Fly` player option overriding any other abilities changes, causing conflicts -Fixed Resource Assorts not being applied when joining a world directly -Fixed `Smooth Movement` not working correctly -Fixed Vivecraft gui render mixin conflict -Fixed player movement mixin conflict with Vivecraft -Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results -Fixed save directories being modified without being closed its lock -Fixed Key Binds and Setting interfaces `Reset to Defaults` button not updating the key mappings -Fixed map scaling not having proper center position -Fixed World Host 0.5.0+ compatibility -Fixed pistons erasing data from block entities -Fixed page control tooltip appearing briefly in Leaderboards screen when changing stat boards -Fixed Polytone compatibility
1y ago
1.21.3-neoforge
Beta 1.8.2511.0 -Added `Skip Intro` option to Game Options section -Added `Skip Initial Save Warning` option to Game Options section -Added `Title Screen Fade` option to User Interface section -Added `Legacy Evoker Fangs` option to Graphics section -Added `Legacy Sign Screen` and `Legacy Pause Screen` mixin client options -Now, a target map decoration will appear if a player is in The End, like in LE -Now, confirmation screens will appear when loading a save and trying to reset dimensions, like in LE -Now, the credits background will be different between 1.20.x and 1.21.x -Now, the change dimension trigger will be called when respawning in a different dimension -Fixed stats with unknown registries, as blocks, kicking players -Fixed How To Play Interface resetting the scrolling when resizing the screen -Fixed stuck player decorations in the map when changing dimensions -Fixed gold chat formatting being applied to the map number in Forge <=1.20.4 -Fixed random crash when using fast leaves models with Sodium in versions +1.21.1 -Fixed mixin error in 1.21.3 version
1y ago
1.21.4-fabric
fix: use flashback api
1mo ago
1.21.4-forge
Release 1.7.5 -Added `Show Advanced Options` in almost all the options screen, and reorganized the options in a similar way to LE -Added `Display Legacy Drowned Animation` option in Graphics section -Added `Display Inverted Crosshair` option in User Interface section -Added `Display Trading Indicator` option in Graphics section -Added `Display Held Item Lighting` option in Graphics section -Added `Display Loyalty Effect` option in Graphics section -Added `Selected Item Tooltip Lines` slider in User Interface section -Added `Selected Item Tooltip Ellipsis` option in User Interface section -Added Player Identifiers, which are a data-driven way to change the color, options map sprite, map decoration sprite for each player index (based on player join order, defined as in Legacy Edition) -Added the remaining 8 player colors from new-gen LE -Added a way to add glow overlays to entities by adding the `_glow` suffix to the desired texture for the glow overlay -Added Shooting Ghast and Drowned glow overlays similar to LE -Added Common Colors: `experience_text`, `insufficient_experience_text`, `anvil_error_text`, `enchanting_text` and `highlighted_enchantment_text` -Added missing `Immediate Respawn` from non-op gamerules -Added `displayPack` optional string in Resource Assorts, to define which pack will be used for the background and icon, if sprites are not defined -Added `isLocked` option in World Templates, to block changing the selected resource assort and seed view (enabled by default) -Added `Move Ingredient` and `Move Fuel` tooltips to the Furnace Interface -Added `Lock Control Type Changes` to `Advanced Game Options` section -Added Vehicle Camera Rotation slider in `Graphics` section, with `NONE`,`All Entities`, `Only Non-Living Entities` and `Only Living Entities` options -Added `Selected Item Tooltip Spacing` in `User Interface` section -Added `Legacy Tooltip Scaling` option in `User Interface` section -Added Default Particle Physics option in `Graphics` section -Added `Starter Map`, `Starter Bundle`, `Default Map Size` and `Legacy Map Grid` gamerules -Added `Place One`, `Drop`, `Drop All` and `Drop One` control tooltips -Added `Pick Up`, `Place` and `Drop` control tooltips to Bundle -Added Suspicious Stew recipes to Crafting Interface -Added [Factory API](https://github.com/Wilyicaro/FactoryAPI) dependency (the Legacy4J GUI API) -Added 1.21.3 and 1.21.4 versions support -Added Banner Creating in Crafting Interface Banner recipe type -Added Common Values, working like Common Colors, but in `<namespace>:common_values` location, and accepts any number and boolean values -Added `widget_text_shadow`(boolean) and `legacy_font_dim_factor` (number/float [0,1] range) common values -Completely reworked the mod to work with the least amount of changes between modloaders and game versions -Now, World Templates will only support an array to define its elements, the old syntax will be kept for a limited time so as not to break resource packs, check [here](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/World-Templates) for more information -Now, the priority order of the bed error message `You can only sleep at night or during thunderstorms` has been swapped with `You may not rest now; there are monsters nearby` -Now, the splash position will adjust when using a custom Minecraft LE style logo -Now, witches will render their hat like in LE -Now, stars are smaller like in LE -Now, Allium Rooms will generate in Woodland Mansions like in LE -Now, baby villagers will follow Iron Golems carrying flowers -Now, the `RenderableVList` scroll position and the amount of elements on the screen will be more similar to LE -Now, the Numpad Enter key will be used for showing the keyboard when using kb/m, to avoid conflicts and make the gameplay more similar to vanilla -Now, the Auto Control Type will detect any input from kb/m and controllers -Separated `Toggle Sneak`, `Toggle Sprint` and `Sensitivity` between Controller and Key Binds sections -Re-Worked Legacy4J Options system, now it'll be easier to add options -Renamed option `Control Icons` to `Control Type`, and moved to `Advanced Game Options` section -Re-Worked Legacy Tooltip Scaling, now it'll be more accurate to LE -Now, Minecarts have a doubled acceleration, like in LE -Now, Furnace Minecarts have a doubled speed, like in LE -Now, Minecarts won't have normal speed in some rail shapes, like in LE -Now, the view frustum will be bigger, to avoid render issues when falling down, thanks to ABU008 for noticing this and providing the code -Now, the Water Translucency from Biome Overrides is compatible with Sodium -Now, the Legacy Waters won't be disabled when Sodium is present -Now, the movements of carried items and tooltips will be smoother -Now, Minecarts won't slow down when in water -Now, option sections won't be hardcoded anymore, mods will be able to change them without workarounding -Now, Sodium will have its own option section when present (with the Shaders button, if Iris is present too) -Now, Sodium options will be reset when pressing `Reset Defaults` button -Now, when moving the cursor with a controller, it'll always be virtually -Removed `Virtual Cursor` option -Improved Creative world-relative movement, now it'll work properly with controller sticks -Now, Minecart player movement will be more similar to LE, and versions prior 1.14 -Now, the Loyalty Effect will be more similar to LE -Updated `SDL3 (isXander's libsdl4j)` to `3.preview-3.1.3-46`, its natives will need to be re-downloaded -Now, the default selected item tooltip spacing will be more similar to LE -Now, the Keyboard will have a higher compatibility with edit boxes and will position itself to ensure greater visibility -Enhanced Legacy Tooltip Scaling, now it'll be more similar to LE -Now, the top texts in the Leaderboards Interface will be better positioned -Now, the Spectator Gui will have a LE-style -Enhanced Creative Mode Tabs: reorganized some items and added Dragon Egg and Farmland -Enhanced Control Tooltips: now, icons won't repeat anymore, and they support hovering widget actions -Changed Creative Tab Listing [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing%E2%80%90Based-Manager#creative-tab-listing) (like the World Templates, the old syntax will still load, but it's deprecated and will be removed) -Now, World Templates will support URL downloading and using non-resource paths -Now, the Inventory Interface player won't have fall flying pose anymore -Now, the animated character fall flying pose will be positioned more similar to LE -Now, the Crafting Interface will allow descriptions for recipes, such as Tipped Arrow -Now, there will be a message when trying to spawn an enemy with a spawn egg in peaceful mode, like in LE -Now, the stairs model will be more similar to LE (no colliding texture when translucent) -Now, enemies won't even appear when trying to spawn them in peaceful mode, fixing a vanilla bug -Now, when opening an Advancement Toast it'll automatically select its advancement in the Advancements Interface -Now, the Beacon Confirm Button will be similar to LE -Improved Recipe Info Filters (formerly known as Recipe Values), now they will be managed by codecs and support filtering by recipe results (if using the new syntax) -Changed Crafting and Loom tab listings [syntax](https://github.com/Wilyicaro/Legacy-Minecraft/wiki/Listing‐Based-Manager) (the old syntax will still load, but it's deprecated and will be removed) -Now, the text stats in the Leaderboards screen will have the mojangles 11 font in resolutions below 720p and a larger separation to improve the readability -Now, the Loom Interface will be similar to LE: removed the `craft_fail` sound when pressing the `Select Banner` button; removed the `Change Group` control tooltip when a banner is not selected; the ingredients preview will be organized as a 2x2 recipe -Now, the paintings will allow translucency -Now, the Lectern screen will allow taking off its book -1.20.2 and 1.20.6 versions won't be supported anymore -Fixed Edit Book screen allowing long titles, which could cause server crashes -Fixed `Can Fly` player option overriding any other abilities changes, causing conflicts -Fixed Resource Assorts not being applied when joining a world directly -Fixed `Smooth Movement` not working correctly -Fixed Vivecraft gui render mixin conflict -Fixed player movement mixin conflict with Vivecraft -Fixed Crafting Interface not using the items from inventory to assemble the result, causing wrong results -Fixed save directories being modified without being closed its lock -Fixed Key Binds and Setting interfaces `Reset to Defaults` button not updating the key mappings -Fixed map scaling not having proper center position -Fixed World Host 0.5.0+ compatibility -Fixed pistons erasing data from block entities -Fixed page control tooltip appearing briefly in Leaderboards screen when changing stat boards -Fixed Polytone compatibility
1y ago
1.21.4-neoforge
Release 1.8 -Added Legacy4J Settings Screen, a way to search all the settings, accessible via Mods screen. -Added World Host Friends screen to Main menu. -Added `Advanced Options Mode` slider to Legacy4J Settings screen Advanced User Interface section. -Added `Save Cache` option to Game Options section. -Added `Inverted Front Camera Pitch` option to Game Options section. -Added `Auto Save Countdown` option to User Interface section. -Added `Head Follows the Camera` option to Graphics section. -Added `Fast Leaves When Blocked` option to Graphics section. -Added `Fast Leaves Custom Models` option to Graphics section. -Added `Override Terrain Fog End` option to `Graphics` section. -Added `Legacy Sky Shape` option to `Graphics` section. -Added back `Virtual Cursor` option to Controller section. -Added Legacy Common Config (`.minecraft/config/legacy/common.json`). -Added Legacy Common Mixin Config (`.minecraft/config/legacy/common_mixin.json`). -Added Legacy Mixin Options (`.minecraft/config/legacy/client_mixin.json`). -Added Legacy4J Settings key mapping, with `Y` as default key. -Added `Display System Messages as Overlay` option in Advanced User Interface section. -Added `Global Resource Packs` to Graphics section. -Added `Classic Trading`, `Classic Stonecutting`, `Classic Loom` and `Mixed Crafting` options to User Interface section. -Added missing `Force Smooth Movement` Portuguese translations. -Added `put_scrollable_renderer`, `put_renderable_vertical_list`, `modify_renderable_vertical_list`, `draw_outlined_string` and `render_enchanted_book` UI Definition Element Types. -Added `Random Block Rotations` and `Nearest Mipmap Scaling` Factory API options to Graphics section. -Added manual mipmaps for water. -Added a Patch Notes screen, which appears when the game/Legacy4J is updated or launched for the first time. -Added common options to Game Options section (or Host Options when playing in a world): Legacy Combat`, `Legacy Sword Blocking` and `Squared View Distance`. -Added client mixin options to Graphics section: -Screens: `Legacy Inventory Screen`, `Legacy Classic Crafting Screen`, `Legacy Classic Stonecutter Screen`, `Legacy Classic Loom Screen`, `Legacy Classic Merchant Screen`, `Legacy Container Screen`, `Legacy Crafter Screen` (in versions >=1.20.4), `Legacy Furnace Screen`, `Legacy Anvil Screen`, `Legacy Smithing Screen`, `Legacy Gridstone Screen`, `Legacy Cartography Screen`, `Legacy Enchantment Screen`, `Legacy Beacon Screen`, `Legacy Brewing Stand Screen`, `Legacy Book Screen`, `Legacy Create World Screen` and `Legacy Title Screen`. -Miscellaneous: `Legacy Gui`, `Legacy Chat`, `Legacy Bosshealth`, `Legacy Witches` and `Legacy Drowned`. -Now, the leaves when using Fast graphics will use an alternative model instead of removing the cutout effect, similar to LE. -Now, Legacy Waters has a new logo. -Now, the Mixed Crafting Interface will be used when Legacy4J isn't present on server side. -Now, the Alphabetical sorting will be used in the Mods screen by default. -Now, the Graphics section will show the resource selectors tooltip box. -Now, the `Interface Resolution` slider will be nominally 50 to 150%, equivalent to the real value used. -Now, the enchantment tooltips will be similar to LE. -Now, the options are completely unlinked from vanilla, having a new directory `.minecraft/config/legacy/client_options.json`. -Now, the How To Play will be similar to LE (thanks to Moustard for providing the text) and almost completely data-driven with UI Definitions. -Now, it'll be possible to access the vanilla Options screen via Mods screen. -Now, the sugar cane won't have tint when using Programmer Art or Console Aspects, being similar to LE. -Now, multiline edit boxes will have a LE-style and allow using the keyboard. -Now, the Add Album screen will allow description changes. -Now, any resolution next to 720p will use the mojangles 11 font. -Now, the Brewing Stand Interface panel will be positioned similar to LE. -Now, the Controller Mapping and Keybinds screens are more similar to LE, having tooltips for cancel and conflicts. -Now, the Loading and Load Save screen are more similar to LE. -Now, the text in tabs is positioned more similarly to LE. -Now, there will be a message when trying to spawn the wither in peaceful mode, like in LE. -Now, the loading background is a texture `legacy:textures/gui/loading_background.png`. -Now, hints and autosave icon will no longer appear when the gui is hidden (with F1) -Now, the `Terrain Fog End` option will be in chunks, being more similar to LE. -Improved JEI controller compatibility. -Renamed the Resource Assorts to Resource Albums (thanks to cloud54 for suggesting this). -Removed blockstate definitions that disabled the random block rotations. -Removed all the deprecated listing syntax. -Fixed incompatibility with Hold My Items mod. -Fixed Controller Manager stopping working when using more than one controller on Linux and macOS. -Fixed a lot of confirmation screens having incorrect background panel height. -Fixed Player Tab List with wrong background height. -Fixed Programmer Art and Console Aspects not having item definitions in 1.21.2+, resulting in broken models. -Fixed Interface Opacity being different in versions 1.21.2+. -Fixed crash when loading a World Template with a non-game path. -Fixed Loading Overlay screen not rendering correctly in versions +1.21.2. -Fixed Firework with incorrect texture format in versions +1.21.2. -Fixed mixin crash in versions forge/neoforge <=1.20.4. -Fixed items with custom names based on the item stack not having a default tip based on their name, such as potions. -Fixed `put_legacy_slot` UI Element Type missing the warning icon when it's a real slot, and not updating its display when it's a fake slot. -Fixed Merchant Interface with weird scale when the villager can't level up. -Fixed scroll out of the panel in the Host Options Interface. -Fixed chat line spacing not being at max by default in versions >=1.21.2. -Fixed Creative Mode screen not allowing to drop items in versions >=1.21.2. -Fixed JEI having wrong positions for recipe viewers. -Fixed loading background not being black in versions >=1.21.4. -Fixed incompatibility with Iris shaders caused by `Flying View Rolling`. -Fixed a lot of mixin incompatibilities by using mixin extras. -Fixed items and blocks being invisible in the hotbar when using Fabulous graphics in 1.21.1. -Updated Mod Credits. -MIT License is being used again.
1y ago
1.21.5-fabric
fix: use flashback api
1mo ago
1.21.5-forge
Beta 1.8.0.2514.0 -Added support for 1.21.5 -Now, it requires Factory API 2.2.3.2514.0 -Now, the Leaderboards interface will be more optimized, and update frequently the stats -Now, the `Legacy Combat` will affect any items with `minecraft:swords` and `minecraft:pickaxe` tags -Fixed Flying View Rolling not working in versions below 1.21.1
1y ago
1.21.5-neoforge
Beta 1.8.0.2514.0 -Added support for 1.21.5 -Now, it requires Factory API 2.2.3.2514.0 -Now, the Leaderboards interface will be more optimized, and update frequently the stats -Now, the `Legacy Combat` will affect any items with `minecraft:swords` and `minecraft:pickaxe` tags -Fixed Flying View Rolling not working in versions below 1.21.1
1y ago