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What happens if I push all of nixpkgs
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Nix
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778# TODO:# - combine binary and source tests# - filter builtInputs by builtin_ flags{ callPackage, lib, nix-update-script, fetchzip,}:let mkGodotPackages = versionPrefix: let attrs = import (./. + "/${versionPrefix}/default.nix"); updateScript = [ ./update.sh versionPrefix (builtins.unsafeGetAttrPos "version" attrs).file ]; in lib.recurseIntoAttrs rec { godot = callPackage ./common.nix { inherit updateScript; inherit (attrs) version hash ; inherit (attrs.default) exportTemplatesHash ; };
godot-mono = godot.override { withMono = true; inherit (attrs.mono) exportTemplatesHash nugetDeps ; };
export-template = godot.export-template; export-template-mono = godot-mono.export-template;
export-templates-bin = godot.export-templates-bin; export-templates-mono-bin = godot-mono.export-templates-bin; };inrec { godot3 = callPackage ./3 { }; godot3-export-templates = callPackage ./3/export-templates.nix { }; godot3-headless = callPackage ./3/headless.nix { }; godot3-debug-server = callPackage ./3/debug-server.nix { }; godot3-server = callPackage ./3/server.nix { }; godot3-mono = callPackage ./3/mono { }; godot3-mono-export-templates = callPackage ./3/mono/export-templates.nix { }; godot3-mono-headless = callPackage ./3/mono/headless.nix { }; godot3-mono-debug-server = callPackage ./3/mono/debug-server.nix { }; godot3-mono-server = callPackage ./3/mono/server.nix { };
godotPackages_4_3 = mkGodotPackages "4.3"; godotPackages_4_4 = mkGodotPackages "4.4"; godotPackages_4 = godotPackages_4_4; godotPackages = godotPackages_4;
godot_4_3 = godotPackages_4_3.godot; godot_4_3-mono = godotPackages_4_3.godot-mono; godot_4_3-export-templates-bin = godotPackages_4_3.export-templates-bin; godot_4_4 = godotPackages_4_4.godot; godot_4_4-mono = godotPackages_4_4.godot-mono; godot_4_4-export-templates-bin = godotPackages_4_4.export-templates-bin; godot_4 = godotPackages_4.godot; godot_4-mono = godotPackages_4.godot-mono; godot_4-export-templates-bin = godotPackages_4.export-templates-bin; godot = godotPackages.godot; godot-mono = godotPackages.godot-mono; godot-export-templates-bin = godotPackages.export-templates-bin;}