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Scheme+GPUI scriptable native rust UI framework with hot-reloading
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1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253[workspace]resolver = "3"members = ["crates/slag-core", "crates/slag-gpui", "examples/hello"]
[workspace.package]version = "0.1.0"edition = "2021"authors = ["puregarlic"]license = "Apache-2.0"
[workspace.dependencies]slag-core = { path = "crates/slag-core" }slag-gpui = { path = "crates/slag-gpui" }
# Async / runtime — only the mpsc channel that carries effects across the# tokio -> gpui boundary; apps bring their own runtime.tokio = { version = "1", features = ["sync"] }
# Loggingtracing = "0.1"
# Steel scheme interpreter, the framework's scripting language. Deliberately# NON-sync (no `sync` feature): gpui is single-threaded, so values stay# Rc-based and one engine lives on the main thread. Note this does NOT relax# the `Send + Sync` bound on registered host functions — see `slag_core::host`# for why they reach component state through a thread-local. The package is# `steel-core` but its import path is `steel`, hence the alias.steel = { package = "steel-core", version = "0.8.2", default-features = false, features = ["std", "modules"] }
# Hot-reload watcher for on-disk component packs.notify = "6"
# UI — pinned to Zed/longbridge upstreams. Bump deliberately; both are pre-1.0.# `gpui` is deliberately specified WITHOUT branch/rev so it shares a cargo# source with `gpui-component`'s own zed dep — cargo unifies them into a single# rev in the lockfile. Diverging here means two `gpui::View` types in the# build, which breaks every gpui-component widget. Consumers must declare# their gpui deps the same way (see README).gpui = { git = "https://github.com/zed-industries/zed" }gpui_platform = { git = "https://github.com/zed-industries/zed" }gpui-component = { git = "https://github.com/longbridge/gpui-component" }gpui-component-assets = { git = "https://github.com/longbridge/gpui-component" }
# Substitute our patched copy of Zed's Windows platform backend everywhere the# zed git source would supply it. Carries the DirectComposition first-present# fix for the intermittent transparent-window-on-launch failure; see# vendor/gpui_windows/LOCAL_PATCHES.md. Re-vendor when bumping the zed rev.# NOTE: [patch] only applies from the consuming workspace root, so downstream# apps must carry this stanza themselves (pointing at their own vendored copy# or this one).[patch."https://github.com/zed-industries/zed"]gpui_windows = { path = "vendor/gpui_windows" }