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scenarios
20 folders
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14 files
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main
did:web:projective-bichuwa.test.pds.did.bot
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test(hierarchy): prove the force tree end to end
·
2d ago
c424a7e7
artillery
feat(artillery): declare a tube shot in the targeting phase
3d ago
ba
test(battle-armor): every design in the library through the observation
1mo ago
berserker-lance
feat(melee): count the physicals a run resolved, from MegaMek's log
1mo ago
c3
feat(c3): the harness reads a V2 scenario's seats, and a lance to try it on
6d ago
clubs
feat(melee): the bot can swing the hatchet it is carrying
1mo ago
cover
feat(features): probe MegaMek for what the ground between two units is worth
2mo ago
dfa
docs(melee): probe what a death from above costs on each of its branches
1mo ago
infantry
test(infantry): a Gauss and an LB 20-X in the resolved shots, and two platoons to choose between
1mo ago
integration
test(hierarchy): prove the force tree end to end
2d ago
jam
feat(fire-modes): price the jam risk when choosing a rate
1w ago
livefire
fix(unit-types): place the live-fire rear shooter on the board
6d ago
minrange
refactor(features)!: one bracket answer, and every projection through it
2mo ago
mixed
fix(unit-types): a mixed force is balanced, not proportional
1mo ago
move
feat(features): the movement corpus records a helicopter that flies
6d ago
representative
feat(scenarios): a representative suite across eras, sizes, tiers and maps
1w ago
self-damage
feat(melee): probe what an attack costs the machine making it
1mo ago
stand
fix(candidates)!: ask MegaMek whether a prone Mek may stand, and keep no rule
2mo ago
suite
feat(features): a learnable basis, and the firing menu as a ladder
2mo ago
tactics
feat(ev): a missile shot at an AMS carrier takes four off its cluster roll
1w ago
vehicles
feat(unit-types): suites that field combat vehicles
1mo ago
charge-choice.mms
feat(melee): a scenario where charges differ in what they cost
1mo ago
charge-duel.mms
feat(melee)!: the charge, priced against the firing turn it costs
1mo ago
crusader-melee.mms
feat(battle-armor): the Crusader trade, and a kick priced two points too hard
1mo ago
dfa-choice.mms
feat(melee): scenarios where a death from above is offered and where they differ
1mo ago
dfa-duel.mms
feat(melee): scenarios where a death from above is offered and where they differ
1mo ago
melee-arsenal.mms
feat(battle-armor): price mounted melee weapons as virtual guns
1mo ago
mirror-lance.mms
feat: headless match host and the bot protocol
2mo ago
multi-lance.meta.json
feat(hierarchy): declare a force tree in generated scenarios
2d ago
multi-lance.mms
feat(hierarchy): declare a force tree in generated scenarios
2d ago
pathfind-forest.mms
feat(candidates): walk every step of a board, and stand where the mover stands
1mo ago
pathfind-mountain.mms
feat(candidates): walk every step of a board, and stand where the mover stands
1mo ago
pathfind-open.mms
feat(candidates): walk every step of a board, and stand where the mover stands
1mo ago
pathfind-water.mms
feat(candidates): walk every step of a board, and stand where the mover stands
1mo ago
push-duel.mms
docs(melee): the push acceptance scenario, and what the probes settled
1mo ago