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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development. forked from cameron.stream/misaligned
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3 files
README.md
world/places/ #
Type: knowledge
Spaces: the Act One basement map (prefabs, tile vocabulary, fog) and the
z-plane structure that lets a room, a floor, a building, and a campus all
compose through the same Space interface (design corpus: "Self-similar
scale"). Type: spec pages with acceptance criteria.